iProg: development of immersive systems for the learning of programming. - Manuel Ortega 001; Miguel A. Redondo; Ana I. Molina; Crescencio Bravo; Carmen Lacave; Yoel Arroyo; Santiago Sánchez-Sobrino; María Ángeles García; César A. Collazos 001; Javier Alejandro Jimenez Toledo; Huizilopoztli Luna-García; J. Ángel Velázquez-Iturbide; et al. (Interacción, 2017)

ANGELA: a novel approach of graphic notation based on the metaphor of road signs to facilitate the learning of programming. - Santiago Schez-Sobrino; María Ángeles García; Cristian Gómez-Portes; David Vallejo 001; Ana I. Molina; Carmen Lacave; Carlos Glez-Morcillo; Javier Albusac; Miguel A. Redondo (TEEM, 2019)

A modern approach to supporting program visualization: from a 2D notation to 3D representations using augmented reality. - Santiago Schez-Sobrino; María Ángeles García; Carmen Lacave; Ana I. Molina; Carlos Glez-Morcillo; David Vallejo 001; Miguel A. Redondo (Multim. Tools Appl., 2021)