The Prevalence of Problematic Video Gamers in The Netherlands. - Maria C. Haagsma; Marcel E. Pieterse; Oscar Peters (Cyberpsychology Behav. Soc. Netw., 2012)

A cognitive-behavioral model of problematic online gaming in adolescents aged 12-22 years. - Maria C. Haagsma; Scott E. Caplan; Oscar Peters; Marcel E. Pieterse (Comput. Hum. Behav., 2013)