MCI-Java: A Modified Java Virtual Machine Approach to Multiple Code Inheritance. - Maria Cutumisu (Virtual Machine Research and Technology Symposium, 2004)

ScriptEase: Generative Design Patterns for Computer Role-Playing Games. - Matthew McNaughton; Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; James Redford; Dominique Parker (ASE, 2004)

ScriptEase: Generating Scripting Code for Computer Role-Playing Games. - Matthew McNaughton; Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; James Redford; Dominique Parker (ASE, 2004)

Interactive Story Writing Using ScriptEase. - Jonathan Schaeffer 001; Mike Carbonaro; Maria Cutumisu; Matthew McNaughton; Curtis Onuczko; Thomas Roy; Duane Szafron (AIIDE, 2005)

Interactive Story Writing in the Classroom: Using Computer Games. - Jonathan Schaeffer 001; Mike Carbonaro; Duane Szafron; Maria Cutumisu; Matthew McNaughton; Curtis Onuczko; Thomas Roy; Stephanie Gillis; Sabrina Kratchmer (DiGRA Conference, 2005)

A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games. - Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; Matthew McNaughton; Thomas Roy; Curtis Onuczko; Mike Carbonaro (INTETAIN, 2005)

ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. - Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; Kevin Waugh; Curtis Onuczko; Jeff Siegel; Allan Schumacher (AAAI, 2006)

A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. - Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; Kevin Waugh; Curtis Onuczko; Jeff Siegel; Allan Schumacher (AIIDE, 2006)

Automatic Story Generation for Computer Role-Playing Games. - Curtis Onuczko; Duane Szafron; Jonathan Schaeffer 001; Maria Cutumisu; Jeff Siegel; Kevin Waugh; Allan Schumacher (AIIDE, 2006)

Evaluating pattern catalogs: the computer games experience. - Maria Cutumisu; Curtis Onuczko; Duane Szafron; Jonathan Schaeffer 001; Matthew McNaughton; Thomas Roy; Jeff Siegel; Mike Carbonaro (ICSE, 2006)

Generating Ambient Behaviors in Computer Role-Playing Games. - Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; Matthew McNaughton; Thomas Roy; Curtis Onuczko; Mike Carbonaro (IEEE Intell. Syst., 2006)

A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs. - Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; Kevin Waugh; Curtis Onuczko; Jeff Siegel; Allan Schumacher (AAAI, 2007)

Motivational Ambient and Latent Behaviors in Computer RPGs. - Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; Kevin Waugh (AIIDE, 2007)

A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs. - Maria Cutumisu; Duane Szafron; Jonathan Schaeffer 001; Kevin Waugh; Curtis Onuczko; Jeff Siegel; Allan Schumacher (AIIDE, 2007)

A Demonstration of SQUEGE: A CRPG Sub-Quest Generator. - Curtis Onuczko; Duane Szafron; Jonathan Schaeffer 001; Maria Cutumisu; Jeff Siegel; Kevin Waugh; Allan Schumacher (AIIDE, 2007)

ScriptEase: A generative/adaptive programming paradigm for game scripting. - Maria Cutumisu; Curtis Onuczko; Matthew McNaughton; Thomas Roy; Jonathan Schaeffer 001; Allan Schumacher; Jeff Siegel; Duane Szafron; Kevin Waugh; Mike Carbonaro; Harvey Duff; Stephanie Gillis (Sci. Comput. Program., 2007)

A Demonstration of Agent Learning with Action-Dependent Learning Rates in Computer Role-Playing Games. - Maria Cutumisu; Duane Szafron (AIIDE, 2008)

Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games. - Maria Cutumisu; Duane Szafron; Michael H. Bowling; Richard S. Sutton (AIIDE, 2008)

Interactive story authoring: A viable form of creative expression for the classroom. - Mike Carbonaro; Maria Cutumisu; Harvey Duff; Stephanie Gillis; Curtis Onuczko; Jeff Siegel; Jonathan Schaeffer 001; Allan Schumacher; Duane Szafron; Kevin Waugh (Comput. Educ., 2008)

An Architecture for Game Behavior AI: Behavior Multi-Queues. - Maria Cutumisu; Duane Szafron (AIIDE, 2009)

Computer-game construction: A gender-neutral attractor to Computing Science. - Mike Carbonaro; Duane Szafron; Maria Cutumisu; Jonathan Schaeffer 001 (Comput. Educ., 2010)

Posterlet: A Game-Based Assessment of Children's Choices to Seek Feedback and to Revise. - Maria Cutumisu; Kristen Pilner Blair; Doris B. Chin; Daniel L. Schwartz 001 (J. Learn. Anal., 2014)

Testing the Effectiveness of iPad Math Game: Lessons Learned from Running a Multi-Classroom Study. - Kristen Pilner Blair; Jay Pfaffman; Maria Cutumisu; Nicole R. Hallinen; Daniel L. Schwartz 001 (CHI Extended Abstracts, 2015)

Choosing versus Receiving Feedback: The Impact of Feedback Valence on Learning in an Assessment Game. - Maria Cutumisu; Daniel L. Schwartz 001 (EDM, 2016)

A Neural Network Approach to Estimate Student Skill Mastery in Cognitive Diagnostic Assessments. - Qi Guo; Maria Cutumisu; Ying Cui (EDM, 2017)

Assessing Whether Students Seek Constructive Criticism: The Design of an Automated Feedback System for a Graphic Design Task. - Maria Cutumisu; Kristen Pilner Blair; Doris B. Chin; Daniel L. Schwartz 001 (Int. J. Artif. Intell. Educ., 2017)

The Influence of Feedback Choice on University Students' Revision Choices and Performance in a Digital Assessment Game. - Maria Cutumisu (CIG, 2018)

Eye Tracking Students' Gazes on Feedback in a Digital Assessment Game. - Maria Cutumisu; Krystle-Lee Turgeon; Lydia Marion González; Tasbire Saiyera; Steven Chuong; Daniel L. Schwartz 001 (ICLS, 2018)

The impact of critical feedback choice on students' revision, performance, learning, and memory. - Maria Cutumisu; Daniel L. Schwartz 001 (Comput. Hum. Behav., 2018)

The informational value of feedback choices for performance and revision in a digital assessment game. - Maria Cutumisu (Interact. Technol. Smart Educ., 2018)

A digital game-based assessment of middle-school and college students' choices to seek critical feedback and to revise. - Maria Cutumisu; Doris B. Chin; Daniel L. Schwartz 001 (Br. J. Educ. Technol., 2019)

The association between feedback-seeking and performance is moderated by growth mindset in a digital assessment game. - Maria Cutumisu (Comput. Hum. Behav., 2019)

Using Topic Modeling to Extract Pre-Service Teachers' Understandings of Computational Thinking From Their Coding Reflections. - Maria Cutumisu; Qi Guo (IEEE Trans. Educ., 2019)

The relation between academic achievement and the spontaneous use of design-thinking strategies. - Maria Cutumisu; Daniel L. Schwartz 001; Nigel Mantou Lou (Comput. Educ., 2020)

The moderating effect of mindset on the relationship between university students' critical feedback-seeking and learning. - Maria Cutumisu; Nigel Mantou Lou (Comput. Hum. Behav., 2020)

Integrating Deep Learning into An Automated Feedback Generation System for Automated Essay Scoring. - Chang Lu; Maria Cutumisu (EDM, 2021)

Feedback choices and their relations to learning are age-invariant starting in middle school: A secondary data analysis. - Maria Cutumisu; Daniel L. Schwartz 001 (Comput. Educ., 2021)

Employing Tree-based Algorithms to Predict Students' Self-Efficacy in PISA 2018. - Bin Tan; Maria Cutumisu (EDM, 2022)

Assessment of Students' Feedback Behavior in AGame-Based Automated Feedback System -A Cross-Cultural Replication Study. - Annika Silvervarg; Kristen Pilner Blair; Maria Cutumisu; Agneta Gulz (ICCE, 2022)

A scoping review of computational thinking assessments in higher education. - Chang Lu; Rob MacDonald; Bryce Odell; Vasyl Kokhan; Carrie Demmans Epp; Maria Cutumisu (J. Comput. High. Educ., 2022)

Using Structural Equation Modeling to Examine the Relationship Between Preservice Teachers' Computational Thinking Attitudes and Skills. - Maria Cutumisu; Catherine Adams; Florence Glanfield; Connie Yuen; Chang Lu (IEEE Trans. Educ., 2022)

The roles of generic and domain-specific mindsets in learning graphic design principles. - Maria Cutumisu; Nigel Mantou Lou (Interact. Learn. Environ., 2023)

Predicting pre-service teachers' computational thinking skills using machine learning classifiers. - Hao-Yue Jin; Maria Cutumisu (Educ. Inf. Technol., 2023)

The applications of machine learning in computational thinking assessments: a scoping review. - Bin Tan; Hao-Yue Jin; Maria Cutumisu (Comput. Sci. Educ., 2024)

Validating a novel digital performance-based assessment of data literacy: Psychometric and eye-tracking analyses. - Fu Chen; Ying Cui; Alina Lutsyk-King; Yizhu Gao; Xiaoxiao Liu; Maria Cutumisu; Jacqueline P. Leighton (Educ. Inf. Technol., 2024)

Cognitive, interpersonal, and intrapersonal deeper learning domains: A systematic review of computational thinking. - Hao-Yue Jin; Maria Cutumisu (Educ. Inf. Technol., 2024)

Can GPT4 Generate Effective Feedback on Code Readability? - Xiaotian Su; Yajie Song; Marcus Messer; Jaromír Savelka; Maria Cutumisu; April Yi Wang (ITiCSE (2), 2025)