D-CITE - A Serious Game to Analyze Complex Decision-Making in Air Traffic Management. - Maria Freese; Sebastian Drees (GALA, 2015)

Serious Gaming in Airport Management: Transformation from a Validation Tool to a Learning Environment. - Sebastian Schier; Maria Freese; Thorsten Mühlhausen (GALA, 2016)

Addressing Challenges of Planning in Multimodal Transportation Nodes with Simulation Games. - Maria Freese; Shalini Kurapati; Heide K. Lukosch; Daan Groen; Rens Kortmann; Alexander Verbraeck (SimTecT/ISAGA, 2016)

Attitude Measurement with Board Games in Transportation Nodes. - Shalini Kurapati; Maria Freese; Ioanna Kourounioti; Heide K. Lukosch; Geertje Bekebrede; Thijs Smit; Jaco van Meijeren; Bas van Nuland; Linda van Veen (ISAGA, 2017)

The Funnel of Game Design - Proposing a New Way to Address a Problem Definition Using the IDEAS Approach. - Maria Freese; Heide K. Lukosch (ISAGA, 2019)

Towards a Taxonomy of AI in Hybrid Board Games. - Marcello A. Gómez Maureira; Giulio Barbero; Maria Freese; Mike Preuss (FDG, 2020)

Digital Versus Analogue Simulation Games: Influence on Validity, Play(er) Experience and Learning Outcomes. - Maria Freese; Geertje Bekebrede (GALA, 2020)

"Risk Management Can Actually Be Fun" - Using the Serious Cards for Biosafety Game to Stimulate Proper Discussions About Biosafety. - Maria Freese; Simon Tiemersma; Alexander Verbraeck (ISAGA, 2021)

About Dinosaurs in Laboratories - Evaluation of the Serious Game Cards for Biosafety. - Maria Freese; Geertje Bekebrede (ISAGA, 2022)

Stop Work: Serious Games as Intervention Method to Enhance Safety Behavior. - Maria Freese; Karen van Vliet (ISAGA, 2022)

Artificial Intelligence meets Serious Gaming. - Maria Freese; Birgit Zürn; Julia C. Arlinghaus (GI-Jahrestagung, 2023)

How Entrepreneurs Learn About Artificial Intelligence by Using an Analogue Card Game. - Maria Freese; Birgit Zürn; Helmut Wittenzellner (ISAGA, 2024)