Why so Serious? Raising Curiosity Towards Cultural Heritage with Playful Games. - Antonio Origlia; Maria Laura Chiacchio; Dario Di Mauro; Francesco Cutugno (AI*CH@AI*IA, 2016)

Cultural Heritage Presentations with a Humanoid Robot Using Implicit Feedback. - Antonio Origlia; Antonio Rossi; Maria Laura Chiacchio; Francesco Cutugno (AVI*CH, 2016)

Route of the Ελευθερία: a Design Exercise for Museum-Centric Entertainment Systems. - Antonio Origlia; Maria Laura Chiacchio (AI*CH@AI*IA, 2017)

Establishing a Theoretical Background for a Museum-centric Entertainment System. - Antonio Origlia; Dario Di Mauro; Maria Laura Chiacchio; Francesco Cutugno (GHITALY@CHItaly, 2017)

Multiple-source Data Collection and Processing into a Graph Database Supporting Cultural Heritage Applications. - Antonio Origlia; Silvia Rossi 002; Sergio Di Martino; Francesco Cutugno; Maria Laura Chiacchio (ACM Journal on Computing and Cultural Heritage, 2021)

3D Avatars and Semantic Models Annotations for Introductory Cultural Heritage Presentations. - Antonio Origlia; Marco Grazioso; Maria Laura Chiacchio; Francesco Cutugno (AVI²CH, 2022)

Increasing visitors attention with introductory portal technology to complex cultural sites. - Antonio Origlia; Maria Laura Chiacchio; Marco Grazioso; Francesco Cutugno (Int. J. Hum. Comput. Stud., 2023)