A Web adaptive educational system for people with hearing difficulties. - Penelope Markellou; Maria Rigou; Spiros Sirmakessis; Athanasios K. Tsakalidis (Educ. Inf. Technol., 2000)

Full-Coverage Web Prediction based on Web Usage Mining and Site Topology. - Diamanto Oikonomopoulou; Maria Rigou; Spiros Sirmakessis; Athanasios K. Tsakalidis (Web Intelligence, 2004)

A Computational Geometry Approach to Web Personalization. - Maria Rigou; Spiros Sirmakessis; Athanasios K. Tsakalidis (CEC, 2004)

Integrating Personalization in E-Learning Communities. - Maria Rigou; Spiros Sirmakessis; Athanasios K. Tsakalidis (Int. J. Distance Educ. Technol., 2004)

Designing for ease is designing for all: Experiences from a simplified office suite. - Panagiotis Destounis; John D. Garofalakis; George Mavritsakis; Maria Rigou; Spiros Sirmakessis; Giannis Tzimas (Inf. Technol. People, 2004)

Shaping online learning communities and the way adaptiveness adds to the picture. - Penelope Markellou; Maria Rigou; Athanasios K. Tsakalidis; Spiros Sirmakessis (Int. J. Knowl. Learn., 2005)

A Tool for Extracting Model Clones From a Conceptual Schema. - Evanthia Faliagka; Maria Rigou; Spiros Sirmakessis; Giannis Tzimas (IASTED Conf. on Software Engineering, 2006)

The Role of Context in m-Commerce and the Personalization Dimension. - Spiridoula Koukia; Maria Rigou; Spiros Sirmakessis (IAT Workshops, 2006)

Model Cloning: A Push to Reuse or a Disaster? - Maria Rigou; Spiros Sirmakessis; Giannis Tzimas (Adaptive and Personalized Semantic Web, 2006)

Investigating the Integration of Hand-Held Haptic Devices in Daily Work Activities: The Case of a Tennis Coaching Assistant on iPhone. - Evanthia Faliagka; Petros Karkoulias; Maria Rigou; Spiros Sirmakessis; Giannis Tzimas; Athanasios K. Tsakalidis (HCI (9), 2011)

iPhone Usability as Perceived by Novice Users. - Evanthia Faliagka; Maria Rigou; Spiros Sirmakessis (ICEIS (3), 2012)

Taxonomy Development and Its Impact on a Self-learning e-Recruitment System. - Evanthia Faliagka; Ioannis Karydis; Maria Rigou; Spyros Sioutas; Athanasios K. Tsakalidis; Giannis Tzimas (AIAI (1), 2012)

Is there a Place for Casual Games in Teaching and Learning?: The Snakes and Ladders Case. - Vasilis Daloukas; Maria Rigou; Spiros Sirmakessis (Int. J. Game Based Learn., 2012)

On-line consistent ranking on e-recruitment: seeking the truth behind a well-formed CV. - Evanthia Faliagka; Lazaros S. Iliadis; Ioannis Karydis; Maria Rigou; Spyros Sioutas; Athanasios K. Tsakalidis; Giannis Tzimas (Artif. Intell. Rev., 2014)

Usability and Aesthetics: The Case of Architectural Websites. - Evanthia Faliagka; Eleni Lalou; Maria Rigou; Spiros Sirmakessis (HCI (3), 2015)

An e-Recruitment System Exploiting Candidates' Social Presence. - Evanthia Faliagka; Maria Rigou; Spiros Sirmakessis (ICWE Workshops, 2015)

A usability study of iPhone built-in applications. - Evanthia Faliagka; Maria Rigou; Spiros Sirmakessis (Behav. Inf. Technol., 2015)

Identifying Great Teachers Through Their Online Presence. - Evanthia Faliagka; Maria Rigou; Spiros Sirmakessis (ICWE Workshops, 2016)

An eye-tracking study of web search interaction design patterns. - Dimitra Dimitrakopoulou; Evanthia Faliagka; Maria Rigou (PCI, 2016)

An adaptive mobile casual game for practicing multiplication. - Angeliki Leonardou; Maria Rigou (PCI, 2016)

Measuring Personal Branding in Social Media: Towards an Influence Indication Score. - Evanthia Faliagka; Kostas Ramantas; Maria Rigou; Spiros Sirmakessis (ICWE Workshops, 2017)

A Comparative Study of Skeuomorphic and Flat Design from a UX Perspective. - Konstantinos Spiliotopoulos; Maria Rigou; Spiros Sirmakessis (Multimodal Technol. Interact., 2018)

Opening User Model Data for Motivation and Learning: The Case of an Adaptive Multiplication Game. - Angeliki Leonardou; Maria Rigou; John D. Garofalakis (CSEDU (1), 2019)

Learning outcomes design for Data Science and Internet of Things training programs. - Vasileios Gkamas; Maria Rigou; Isidoros Perikos; Ivaylo Gueorguiev; Pavel Varbanov; Christina Todorova (IISA, 2019)

Adding Social Comparison to Open Learner Modeling. - Angeliki Leonardou; Maria Rigou; John D. Garofalakis (IISA, 2019)

Teaching HCI Design in a Flipped Learning M.Sc. Course Using Eye-Tracking Peer Evaluation Data. - Michalis Xenos; Maria Rigou (CoRR, 2019)

Evaluating a Mouse-Based and a Tangible Interface Used for Operator Intervention on Two Autonomous Robots. - Andreas Mallas; Michalis Xenos; Maria Rigou (HCI (2), 2020)

Upskilling IT Professionals: A MOOC for the Data Science and IoT domains. - Vasileios Gkamas; Maria Rigou; Alan Bruce; Teemu Patala (PCI, 2020)

Techniques to Motivate Learner Improvement in Game-Based Assessment. - Angeliki Leonardou; Maria Rigou; John D. Garofalakis (Inf., 2020)

Shifting the Flipped Classroom Online: Experiences from a Postgraduate Course on Usability Evaluation During COVID-19 Lockdown. - Maria Rigou; Michalis Xenos; Semira Maria Evangelou (EDUCON, 2021)

Primary school teachers' attitudes towards digital educational games: Preliminary findings from the Multiplication Game evaluation. - Angeliki Leonardou; Maria Rigou; John D. Garofalakis (IISA, 2021)

The Case of a Multiplication Skills Game: Teachers' Viewpoint on MG's Dashboard and OSLM Features. - Angeliki Leonardou; Maria Rigou; Aliki Panagiotarou; John D. Garofalakis (Comput., 2021)

Effect of Personality Traits on Banner Advertisement Recognition. - Stefanos Balaskas; Maria Rigou (Inf., 2021)

Flat vs Skeuomorphic Design for Smart Home Devices: An Exploratory Eye-Tracking Study. - Dimitrios Krallis; Stefanos Balaskas; Maria Rigou (PCI, 2022)

Effect of OSLM features and gamification motivators on motivation in DGBL: pupils' viewpoint. - Angeliki Leonardou; Maria Rigou; Aliki Panagiotarou; John D. Garofalakis (Smart Learn. Environ., 2022)

The effects of emotional appeals on visual behavior in the context of green advertisements: An exploratory eye-tracking study. - Stefanos Balaskas; Maria Rigou (PCI, 2023)

"Let's be Pirates": An Educational Treasure Hunting Location-Based Game for Exploring Points of Historical Interest. - Stefanos Balaskas; Maria Koutroumani; Maria Rigou (EDUCON, 2024)

Learning through Gamification as perceived by Educators: A Survey-based Analysis of Affecting and Mediating Factors using SEM. - Maria Koutroumani; Stefanos Balaskas; Maria Rigou (PCI, 2024)

Understanding User Attention and Engagement in Digital Marketing: An Eye-Tracking Analysis of Native Advertisements. - Theodora Kremantala; Stefanos Balaskas; Maria Rigou (PCI, 2024)

A Proposal for an Open, Secure and Flexible Platform for Smart, Cross-border, Municipality Services. - Yannis C. Stamatiou; Constantinos Halkiopoulos; Hera Antonopoulou; Maria Rigou (PCI, 2024)

Perspectives of Young Digital Natives on Digital Marketing: Exploring Annoyance and Effectiveness with Eye-Tracking Analysis. - Stefanos Balaskas; Georgia Kotsari; Maria Rigou (Future Internet, 2024)

Training Smart Cities Professionals on Digital and Horizontal Skills in the Industry 5.0 Era. - Vasileios Gkamas; Maria Rigou; Ivaylo Gueorguiev; Violeta Kyurdyan (EDUCON, 2025)

Exploring the Factors Influencing Educators' Acceptance of Gamification for Middle School Students. - Maria Koutroumani; Stefanos Balaskas; Maria Rigou (EDUCON, 2025)