Design for more: an ambient perspective on diabetes. - Anne Marie Kanstrup; Pernille Bertelsen; Marie Glasemann; Niels Boye (PDC, 2008)

Making chocolate-covered broccoli: designing a mobile learning game about food for young people with diabetes. - Marie Glasemann; Anne Marie Kanstrup; Thomas Ryberg (Conference on Designing Interactive Systems, 2010)

IT-services for everyday life with diabetes: learning design, community design, inclusive design. - Anne Marie Kanstrup; Marie Glasemann; Ole Nielsby (Conference on Designing Interactive Systems, 2010)

Video-Podcasts als effizientes Werkzeug zur Unterrichtsplanung in schulischen Praxisphasen der Musiklehrerausbildung. - Jana Buschmann; Marie Glasemann (ELES, 2014)