Augmented Reality Gamification for Human Anatomy. - Antonina Argo; Marco Arrigo; Fabio Bucchieri; Francesco Cappello; Francesco Di Paola; Mariella Farella; Alberto Fucarino; Antonietta Lanzarone; Giosuè Lo Bosco; Dario Saguto; Federico Sannasardo (GALA, 2018)

ARLectio: An Augmented Reality Platform to Support Teachers in Producing Educational Resources. - Mariella Farella; Marco Arrigo; Davide Taibi 002; Giovanni Todaro; Giuseppe Chiazzese; Giovanni Fulantelli (CSEDU (2), 2020)

Integrating xAPI in AR applications for Positive Behaviour Intervention and Support. - Mariella Farella; Marco Arrigo; Giuseppe Chiazzese; Crispino Tosto; Luciano Seta; Davide Taibi 002 (ICALT, 2021)

An Augmented Reality Solution for the Positive Behaviour Intervention and Support. - Mariella Farella; Marco Arrigo; Crispino Tosto; Davide Taibi 002; Luciano Seta; Antonella Chifari; Sui Lin Goei; Jeroen Pronk; Eleni E. Mangina; Paola Denaro; Doriana Dhrami; Giuseppe Chiazzese (EuroXR, 2022)

Combining Augmented Reality and Fairy Tales to Teach Science to Primary School Students: Teachers' Experience from the Fairy Tale Science Augmented (FAnTASIA) Project. - Giuseppe Chiazzese; Crispino Tosto; Luciano Seta; Antonella Chifari; Paola Denaro; Doriana Dhrami; Dario La Guardia; Marco Arrigo; Mariella Farella; Christos Ioannides; Darya Yegorina; Eleni E. Mangina (HELMeTO, 2022)

The ARETE Ecosystem for the Creation and Delivery of Open Augmented Reality Educational Resources: The PBIS Case Study. - Mariella Farella; Marco Arrigo; Crispino Tosto; Luciano Seta; Antonella Chifari; Eleni E. Mangina; Georgia Psyrra; Ana Dominguez 001; Guillermo Pacho; Fridolin Wild; Lisa Bowers; Robert Hillman; et al. (HELMeTO, 2022)

A Case Study for the Design and Implementation of Immersive Experiences in Support of Sicilian Cultural Heritage. - Roberto Barbera; Francesca Condorelli; Giuseppe Di Gregorio; Giuseppe Di Piazza; Mariella Farella; Giosuè Lo Bosco; Andrey Megvinov; Daniele Pirrone; Daniele Schicchi; Antonino Zora (ICIAP Workshops (1), 2022)

Collaborative Augmented Reality Tools for Behavioral Lessons. - Ana Dominguez 001; Álvaro Cabrero; Bruno Simões; Giuseppe Chiazzese; Mariella Farella; Marco Arrigo; Luciano Seta; Antonella Chifari; Crispino Tosto; Sui Lin Goei; Eleni E. Mangina; Stefano Masneri (ICL (1), 2022)

The Potential of AR Solutions for Behavioral Learning: A Scoping Review. - Crispino Tosto; Farzin Matin; Luciano Seta; Giuseppe Chiazzese; Antonella Chifari; Marco Arrigo; Davide Taibi 002; Mariella Farella; Eleni E. Mangina (Comput., 2022)

Get in (Multi)touch with the Tangent. - Pietro Milici; Benedetto Di Paola; Giuseppe Bianco; Claudio Di Salvo; Mariella Farella; Giosuè Lo Bosco; Davide Taibi 002 (HELMeTO, 2023)

A Task-Interaction Framework to Monitor Mobile Learning Activities Based on Artificial Intelligence and Augmented Reality. - Marco Arrigo; Mariella Farella; Giovanni Fulantelli; Daniele Schicchi; Davide Taibi 002 (XR (1), 2024)