Games, Virtual Reality, and the Pursuit of Happiness. - Marientina Gotsis (IEEE Computer Graphics and Applications, 2009)

SMART-games: a video game intervention for children with Autism Spectrum Disorders. - Marientina Gotsis; Judith Piggot; Diana Hughes; Wendy Stone (IDC, 2010)

Using the Phantogram Technique for a Collaborative Stereoscopic Multitouch Tabletop Game. - Perry Hoberman; Marientina Gotsis; Andrew Sacher; Mark T. Bolas; David Turpin; Rohit Varma (C5, 2012)

Mixed reality game prototypes for upper body exercise and rehabilitation. - Marientina Gotsis; Amanda Tasse; Maximilian Swider; Vangelis Lympouridis; Irina C. Poulos; Alasdair G. Thin; David Turpin; Diane Tucker; Maryalice Jordan-Marsh (VR, 2012)

Game-Based Interactive Media in Behavioral Medicine: Creating Serious Affective-Cognitive-Environmental-Social Integration Experiences. - Alasdair G. Thin; Marientina Gotsis (HCI (10), 2013)

Skyfarer: a mixed reality shoulder exercise game. - Marientina Gotsis; Fotos Frangoudes; Vangelis Lympouridis; Somboon Maneekobkunwong; David Turpin; Maryalice Jordan-Marsh (SIGGRAPH Emerging Technologies, 2013)

Adventurous Dreaming Highflying Dragon: a full body game for children with attention deficit hyperactivity disorder (ADHD). - Yasaman Hashemian; Marientina Gotsis (Wireless Health, 2013)

Skyfarer: Design Case Study of a Mixed Reality Rehabilitation Video Game. - Marientina Gotsis; Vangelis Lympouridis; Phil Requejo; Lisa L. Haubert; Irina C. Poulos; Fotos Frangoudes; David Turpin; Maryalice Jordan-Marsh (HCI (9), 2014)

Adventurous Dreaming Highflying Dragon: A full body game for children with Attention Deficit Hyperactivity Disorder (ADHD). - Yasaman Hashemian; Marientina Gotsis; David Baron (ISMAR, 2014)

Designing and Utilizing Biofeedback Games for Emotion Regulation: The Case of Nevermind. - Adam Lobel; Marientina Gotsis; Erin Reynolds; Michael Annetta; Rutger C. M. E. Engels; Isabela Granic (CHI Extended Abstracts, 2016)

Inner activity. - Anshul Pendse; Natalie Gravier; David Deedwania; Marientina Gotsis; Mike Patterson; Chanel Summers (SIGGRAPH VR Village, 2016)

Calling HCI professionals into health research: patient safety and health equity at stake. - Marientina Gotsis; Maryalice Jordan-Marsh (PCI, 2018)

Healing spaces: feasibility of a multisensory experience for older adults with advanced dementia and their caregivers. - Gabriela Purri R. Gomes; Sydney Rubin; Leah I. Stein Duker; Donna Benton; Andreas Kratky; Sze Yu A. Chen; Maryalice Jordan-Marsh; Marientina Gotsis (PETRA, 2020)

Healing Spaces: Feasibility of a Multisensory Experience for Older Adults with Advanced Dementia and their Caregivers. - Gabriela Purri R. Gomes; Sydney Rubin; Leah I. Stein Duker; Donna Benton; Andreas Kratky; Sze Yu A. Chen; Maryalice Jordan-Marsh; Marientina Gotsis (CoRR, 2020)

Inclusive Character Creator: A Showcase of Inclusive Design Principles for 3D Character Creators. - Michelle Ma; Marientina Gotsis; Bonnie Harris-Lowe; Matthew Coopilton (SIGGRAPH Posters, 2022)

Developing Brain-Computer Interfaces with Everyone. - Garrett Flynn; Joshua Brewster; Dong Song; Marientina Gotsis (PETRA, 2023)