Efficient Collision Detection and Physics-Based Deformation for Haptic Simulation with Local Spherical Hash. - Marilena Maule; Anderson Maciel; Luciana Porcher Nedel (SIBGRAPI, 2010)

A survey of raster-based transparency techniques. - Marilena Maule; João Luiz Dihl Comba; Rafael P. Torchelsen; Rui Bastos (Comput. Graph., 2011)

Real-time block matching motion estimation onto GPGPU. - Eduarda Monteiro; Marilena Maule; Felipe Sampaio; Cláudio Machado Diniz; Bruno Zatt; Sergio Bampi (ICIP, 2012)

Memory-Efficient Order-Independent Transparency with Dynamic Fragment Buffer. - Marilena Maule; João Luiz Dihl Comba; Rafael P. Torchelsen; Rui Bastos (SIBGRAPI, 2012)

Transparency and Anti-Aliasing Techniques for Real-Time Rendering. - Marilena Maule; João Luiz Dihl Comba; Rafael P. Torchelsen; Rui Bastos (SIBGRAPI Tutorials, 2012)

Hybrid transparency. - Marilena Maule; João Comba; Rafael P. Torchelsen; Rui Bastos (I3D, 2013)

Memory-optimized order-independent transparency with Dynamic Fragment Buffer. - Marilena Maule; João Luiz Dihl Comba; Rafael P. Torchelsen; Rui Bastos (Comput. Graph., 2014)

Parallelization of Full Search Motion Estimation Algorithm for Parallel and Distributed Platforms. - Eduarda Monteiro; Bruno Boessio Vizzotto; Cláudio Machado Diniz; Marilena Maule; Bruno Zatt; Sergio Bampi (Int. J. Parallel Program., 2014)

Determinação de visibilidade de efeitos multi-fragmentos no contexto de transparência independente de ordem. - Marilena Maule (2015)