CLEVER: A Trivia and Strategy Game for Enterprise Knowledge Learning. - Dominic Elm; Gustavo Fortes Tondello; Dennis L. Kappen; Marim Ganaba; Melissa Stocco; Lennart E. Nacke (CHI PLAY (Companion), 2016)

Heuristic Evaluation for Gameful Design. - Gustavo Fortes Tondello; Dennis L. Kappen; Elisa D. Mekler; Marim Ganaba; Lennart E. Nacke (CHI PLAY (Companion), 2016)

ABOVE WATER: An Educational Game for Anxiety. - Rina R. Wehbe; Diane K. Watson; Gustavo Fortes Tondello; Marim Ganaba; Melissa Stocco; Alvin Lee; Lennart E. Nacke (CHI PLAY (Companion), 2016)

Defining Gamification Video. - Melissa Stocco; Marim Ganaba; Gustavo Fortes Tondello; Lennart E. Nacke (CHI Extended Abstracts, 2017)

Gameful Design Heuristics: A Gamification Inspection Tool. - Gustavo Fortes Tondello; Dennis L. Kappen; Marim Ganaba; Lennart E. Nacke (HCI (1), 2019)