Interactive justice through the Web. - Giovanni Fulantelli; Mario Allegra (WebNet, 1996)

Developing Hypertexts through a Self-Organizing Map. - Riccardo Rizzo; Mario Allegra; Giovanni Fulantelli (WebNet, 1998)

Hypertext-Like Structures Through a SOM Network. - Riccardo Rizzo; Mario Allegra; Giovanni Fulantelli (Hypertext, 1999)

An Internet Service to Develop Cooperative Learning Environments. - Mario Allegra; Giuseppe Chiazzese; Maria Rita Laganà (IMSA, 1999)

An Experience of Communication Management for an European Transnational Partnership. - Giovanni Fulantelli; Giuseppe Chiazzese; Mario Allegra (WebNet, 2000)

Browsing a Document Collection as an Hypertext. - Riccardo Rizzo; Giovanni Fulantelli; Mario Allegra (WebNet, 2000)

ICT to Train Students towards Creative Thinking. - Mario Allegra; Antonella Chifari; Simona Ottaviano (J. Educ. Technol. Soc., 2001)

Small company attitude towards ICT based solutions: some key-elements to improve it. - Giovanni Fulantelli; Mario Allegra (J. Educ. Technol. Soc., 2003)

Metacognition in Web-Based Learning Activities. - Giuseppe Chiazzese; Simona Ottaviano; Gianluca Merlo; Antonella Chifari; Mario Allegra; Luciano Seta; Giovanni Todaro (ISSEP, 2006)

Surfing Hypertexts with a Metacognition Tool. - Giuseppe Chiazzese; Simona Ottaviano; Gianluca Merlo; Antonella Chifari; Mario Allegra; Luciano Seta; Giovanni Todaro (Informatica (Slovenia), 2006)

Multimodal Annotation to Support Web Learning Activities. - Luciano Seta; Giuseppe Chiazzese; Gianluca Merlo; Simona Ottaviano; Giuseppe Ciulla; Mario Allegra; Valentina Samperi; Giovanni Todaro (DEXA Workshops, 2008)

The Deaf and Online Comprehension Texts, How Can Technology Help? - Simona Ottaviano; Gianluca Merlo; Antonella Chifari; Giuseppe Chiazzese; Luciano Seta; Mario Allegra; Valentina Samperi (ICCHP (2), 2010)

An Ontology to Model e-portfolio and Social Relationship in Web 2.0 Informal Learning Environments. - Davide Taibi 002; Manuel Gentile; Giovanni Fulantelli; Mario Allegra (Int. J. Comput. Commun. Control, 2010)

A Reflection on Some Critical Aspects of Online Reading Comprehension. - Antonella Chifari; Giuseppe Chiazzese; Luciano Seta; Gianluca Merlo; Simona Ottaviano; Mario Allegra (Informatica (Slovenia), 2010)

An Agent Based Methodology to Design Serious Game in Social Field. - Manuel Gentile; Dario La Guardia; Valentina Dal Grande; Simona Ottaviano; Mario Allegra (GALA, 2013)

An Agent Based approach to design Serious Game. - Manuel Gentile; Dario La Guardia; Valentina Dal Grande; Simona Ottaviano; Mario Allegra (Int. J. Serious Games, 2014)

A Semantic Frame Approach to Support Serious Game Design. - Manuel Gentile; Giuseppe Città; Simona Ottaviano; Dario La Guardia; Valentina Dal Grande; Mario Allegra; Aki Järvinen (GALA, 2016)

A Personal Intelligent Coach for Smart Embodied Learning Environments. - Agnese Augello; Ignazio Infantino; Adriano Manfré; Giovanni Pilato; Filippo Vella; Manuel Gentile; Giuseppe Città; Giulia Crifaci; Rossella Raso; Mario Allegra (IIMSS, 2016)

Improving Spatial Reasoning by Interacting with a Humanoid Robot. - Agnese Augello; Giuseppe Città; Manuel Gentile; Ignazio Infantino; Dario La Guardia; Adriano Manfré; Umberto Maniscalco; Simona Ottaviano; Giovanni Pilato; Filippo Vella; Mario Allegra (IIMSS, 2017)

Move Your Mind: Creative Dancing Humanoids as Support to STEAM Activities. - Giuseppe Città; Sylvester Arnab; Agnese Augello; Manuel Gentile; Sebastian Idelsohn-Zielonka; Dirk Ifenthaler; Ignazio Infantino; Dario La Guardia; Adriano Manfré; Mario Allegra (IIMSS, 2017)

The Effect of Disposition to Critical Thinking on Playing Serious Games. - Manuel Gentile; Giuseppe Città; Salvatore Perna; Alessandro Signa; Francesco Reale; Valentina Dal Grande; Simona Ottaviano; Dario La Guardia; Mario Allegra (GALA, 2018)

Some Notes on the Possibile Role of Cognitive Architectures in Serious Games. - Manuel Gentile; Giuseppe Città; Antonio Lieto; Mario Allegra (GALA, 2019)

The effects of mental rotation on computational thinking. - Giuseppe Città; Manuel Gentile; Mario Allegra; Marco Arrigo; Daniela Conti; Simona Ottaviano; Francesco Reale; Marinella Sciortino (Comput. Educ., 2019)

Introduction to the GaLA Conf 2019 Special Issue. - Manuel Gentile; Mario Allegra; Heinrich Söbke (Int. J. Serious Games, 2019)

The role of disposition to critical thinking in digital game-based learning. - Manuel Gentile; Giuseppe Città; Salvatore Perna; Alessandro Signa; Valentina Dal Grande; Simona Ottaviano; Dario La Guardia; Mario Allegra (Int. J. Serious Games, 2019)

The Role of Metaphor in Serious Games Design: the BubbleMumble Case Study. - Mario Allegra; Antonella Bongiovanni; Giuseppe Città; Antonella Cusimano; Valentina Dal Grande; Manuel Gentile; Annamaria Kisslinger; Dario La Guardia; Giovanna Liguori; Fabrizio Lo Presti; Salvatore Perna; Sabrina Picciotto; et al. (GALA, 2021)

Artificial Intelligence for Personalized Learning in K-12 Education. A Scoping Review. - Vanessa Pitrella; Salvatore Perna; Mario Allegra; Manuel Gentile; Simona Ottaviano; Anna Re; Crispino Tosto; Giuseppe Città (HELMeTO, 2023)