SURGE: intended and unintended science learning in games. - Douglas B. Clark; Mario Martinez-Garza; Brian C. Nelson; Cynthia M. D'Angelo; Kent Slack (ICLS, 2010)

SURGE: intended and unintended learning in digital games. - Douglas B. Clark; Brian C. Nelson; Cynthia M. D'Angelo; Kent Slack; Mario Martinez-Garza (ICLS, 2010)

SURGE: integrating Vygotsky's spontaneous and instructed concepts in a digital game? - Douglas B. Clark; Brian C. Nelson; Cynthia A. D'Angelo; Kent Slack; Mario Martinez-Garza (ICLS, 2010)

Exploring Newtonian mechanics in a conceptually-integrated digital game: Comparison of learning and affective outcomes for students in Taiwan and the United States. - Douglas B. Clark; Brian C. Nelson; Hsin-Yi Chang; Mario Martinez-Garza; Kent Slack; Cynthia M. D'Angelo (Comput. Educ., 2011)

Bilingual language supports in online science inquiry environments. - Douglas B. Clark; Stephanie Touchman; Mario Martinez-Garza; Frank Ramirez-Marin; Tina Skjerping Drews (Comput. Educ., 2012)

Digital Games and Science Learning: Design Principles and Processes to Augment Commercial Game Design Conventions. - Douglas B. Clark; Stephen S. Killingsworth; Mario Martinez-Garza; Grant Van Eaton; Gautam Biswas; John S. Kinnebrew; Pratim Sengupta; Kara Krinks; Deanne Adams; Haifeng Zhang; James Hughes (AIED Workshops, 2013)

Advances in Assessment of Students' Intuitive Understanding of Physics through Gameplay Data. - Mario Martinez-Garza; Douglas B. Clark; Brian C. Nelson (Int. J. Gaming Comput. Mediat. Simulations, 2013)

Science Sims and Games: Best Design Practices and Fave Flops. - Mina C. Johnson-Glenberg; Caroline Savio-Ramos; Katherine K. Perkins; Emily B. Moore; Robb Lindgren; Douglas B. Clark; Corey E. Brady; Pratim Sengupta; Mario Martinez-Garza; Deanne Adams; Stephen S. Killingsworth; Grant Van Eaton; et al. (ICLS, 2014)

Two Systems, Two Stances: A Novel Theoretical Framework for Game-Based Learning. - Mario Martinez-Garza; Douglas B. Clark (ICLS, 2014)

Commentary: Deep analysis of epistemic frames and passive participants around argumentation and learning in informal learning spaces. - Douglas B. Clark; Mario Martinez-Garza (Comput. Hum. Behav., 2015)

Examining Epistemic Practices of the Community of Players of Dwarf Fortress: "For !!SCIENCE!!". - Mario Martinez-Garza (Int. J. Gaming Comput. Mediat. Simulations, 2015)

Coevolution of Theory and Data Analytics of Digital Game-Based Learning. - Mario Martinez-Garza (2016)

Investigating Epistemic Stances in Game Play with Data Mining. - Mario Martinez-Garza; Douglas B. Clark (Int. J. Gaming Comput. Mediat. Simulations, 2017)

Contextual Markup and Mining in Digital Games for Science Learning: Connecting Player Behaviors to Learning Goals. - John S. Kinnebrew; Stephen S. Killingsworth; Douglas B. Clark; Gautam Biswas; Pratim Sengupta; James Minstrell; Mario Martinez-Garza; Kara Krinks (IEEE Trans. Learn. Technol., 2017)