Texture mapping for view-dependent rendering. - Mario Sormann; Christopher Zach; Konrad F. Karner (SCCG, 2003)

VR modeler: from image sequences to 3D models. - Mario Sormann; Joachim Bauer; Christopher Zach; Andreas Klaus; Konrad F. Karner (SCCG, 2004)

Automatic Foreground Propagation in Image Sequences for 3D Reconstruction. - Mario Sormann; Christopher Zach; Joachim Bauer; Konrad F. Karner; Horst Bischof (DAGM-Symposium, 2005)

Graph Cut Based Multiple View Segmentation for 3D Reconstruction. - Mario Sormann; Christopher Zach; Konrad F. Karner (3DPVT, 2006)

High-Performance Multi-View Reconstruction. - Christopher Zach; Mario Sormann; Konrad F. Karner (3DPVT, 2006)

Scanline Optimization for Stereo on Graphics Hardware. - Christopher Zach; Mario Sormann; Konrad F. Karner (3DPVT, 2006)

Segment-Based Stereo Matching Using Belief Propagation and a Self-Adapting Dissimilarity Measure. - Andreas Klaus; Mario Sormann; Konrad F. Karner (ICPR (3), 2006)

Watertight Multi-view Reconstruction Based on Volumetric Graph-Cuts. - Mario Sormann; Christopher Zach; Joachim Bauer; Konrad F. Karner; Horst Bischof (SCIA, 2007)