Texture Synthesis Based Simulation of Secondary Agents. - Marios Kyriakou; Yiorgos Chrysanthou (MIG, 2008)

Interaction with virtual agents - Comparison of the participants' experience between an IVR and a semi-IVR system. - Marios Kyriakou; Xueni Pan; Yiorgos Chrysanthou (VR, 2015)

Interaction with virtual crowd in Immersive and semi-Immersive Virtual Reality systems. - Marios Kyriakou; Xueni Pan; Yiorgos Chrysanthou (Comput. Animat. Virtual Worlds, 2017)

How responsiveness, group membership and gender affect the feeling of presence in immersive virtual environments populated with virtual crowds. - Marios Kyriakou; Yiorgos Chrysanthou (MIG, 2018)

Deep reinforcement learning for improving competitive cycling performance. - Giorgos Demosthenous; Marios Kyriakou; Vassilis Vassiliades (Expert Syst. Appl., 2022)