Lifelong Learning on the Information Highway. - Norman Woolley; Mark Broom; Wayne Preece (J. Educ. Technol. Soc., 1999)

Using Game Theory to Model the Evolution of Information: an Illustrative Game. - Mark Broom (Entropy, 2002)

Parameter-free testing of the shape of a probability distribution. - Mark Broom; Pierre Nouvellet; Jonathan P. Bacon; David Waxman (Biosyst., 2007)

Can epidemic models describe the diffusion of topics across disciplines? - Istvan Z. Kiss; Mark Broom; Paul G. Craze; Ismael Ràfols (J. Informetrics, 2010)

Evolutionary Games on Star Graphs Under Various Updating Rules. - C. Hadjichrysanthou; Mark Broom; Jan Rychtár (Dyn. Games Appl., 2011)

Applications: Introduction to the Special Issue on Population Games. - Mark Broom; Vlastimil Krivan; Frank Riedel (Dyn. Games Appl., 2014)

Asymmetric Games in Monomorphic and Polymorphic Populations. - Mark Broom; Jan Rychtár (Dyn. Games Appl., 2014)

A Reward-driven Model of Darwinian Fitness. - Jan Teichmann; Eduardo Alonso; Mark Broom (IJCCI (ECTA), 2015)

Dynamic Games and Applications: Second Special Issue on Population Games: Introduction. - Mark Broom; Vlastimil Krivan; Frank Riedel (Dyn. Games Appl., 2015)

Graphic deviation. - Mark Broom; Chris Cannings (Discret. Math., 2015)

Ideal Cost-Free Distributions in Structured Populations for General Payoff Functions. - Mark Broom; Jan Rychtár (Dyn. Games Appl., 2018)

Evolutionary Games with Sequential Decisions and Dollar Auctions. - Mark Broom; Jan Rychtár (Dyn. Games Appl., 2018)

Interaction rates, vital rates, background fitness and replicator dynamics: how to embed evolutionary game structure into realistic population dynamics. - K. Argasinski; Mark Broom (Theory Biosci., 2018)

Chris Cannings: A Life in Games. - D. Timothy Bishop; Mark Broom; Richard Southwell (Dyn. Games Appl., 2020)

Dynamic Games and Applications: Special Issue in Memory of Chris Cannings - Introduction. - Mark Broom; Ross Cressman; Boyu Zhang (Dyn. Games Appl., 2020)

Modelling Evolution in Structured Populations Involving Multiplayer Interactions. - Mark Broom; Igor V. Erovenko; Jan Rychtár (Dyn. Games Appl., 2021)

The evolution of cooperation in a mobile population on random networks: Network topology matters only for low-degree networks. - Igor V. Erovenko; Mark Broom (CoRR, 2023)

Mutation-Bias Learning in Games. - Johann Bauer; Sheldon West; Eduardo Alonso; Mark Broom (CoRR, 2024)

Fairness in Multi-Proposer-Multi-Responder Ultimatum Game. - Hana Krakovská; Rudolf Hanel; Mark Broom (CoRR, 2024)

The rules of multiplayer cooperation in networks of communities. - Diogo L. Pires; Mark Broom (PLoS Comput. Biol., 2024)

Averting Depletion in a Two-Player Common Pool Resource Game: Being Seen, the Expectation of Future Encounters, and Biophilia Play a Role in Cooperation. - Mario Bonfrisco; Yvan I. Russell; Mark Broom; Robert Spencer (Dyn. Games Appl., 2025)