BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions. - Mark Colbert; Sumanta N. Pattanaik; Jaroslav Krivánek (IEEE Computer Graphics and Applications, 2006)

Painting in High Dynamic Range. - Mark Colbert; Erik Reinhard; Charles E. Hughes (J. Vis. Commun. Image Represent., 2007)

Real-time Shading with Filtered Importance Sampling. - Jaroslav Krivánek; Mark Colbert (Comput. Graph. Forum, 2008)

Interactive chroma keying for mixed reality. - Nicholas Beato; Yunjun Zhang; Mark Colbert; Kazumasa Yamazawa; Charles E. Hughes (Comput. Animat. Virtual Worlds, 2009)

Building indoor multi-panorama experiences at scale. - Mark Colbert; Jean-Yves Bouguet; Jeff Beis; Spudde Childs; Daniel Filip; Luc Vincent; Jongwoo Lim; Scott Satkin (SIGGRAPH Talks, 2012)