Ambient Games, Revealing a Route to a World Where Work is Play? - Mark Eyles; Roger Eglin (Int. J. Comput. Games Technol., 2008)

Using an RFID game to phenomenologically test a theoretical systemic model for describing ambient games. - Mark Eyles; Roger Eglin (DiGRA Conference, 2009)

Playful ambience. - Mark Eyles; Dan Pinchbeck (DiGRA Conference, 2011)

Disrupting the Player's Schematised Knowledge of Game Components. - Peter Howell; Brett Stevens; Mark Eyles (DiGRA, 2014)