Surface Modification Tools in a Virtual Environment Interface to a Scanning Probe Microscope. - Mark Finch; Vernon L. Chi; Russell M. Taylor II; Mike Falvo; Sean Washburn; Richard Superfine (SI3D, 1995)

Adding Force Feedback to Graphics Systems: Issues and Solutions. - William R. Mark; Scott C. Randolph; Mark Finch; James M. Van Verth; Russell M. Taylor II (SIGGRAPH, 1996)

Designing a PC Game Engine. - Lars Bishop; Dave Eberly; Turner Whitted; Mark Finch; Michael Shantz (IEEE Computer Graphics and Applications, 1998)

Freeform vector graphics with controlled thin-plate splines. - Mark Finch; John M. Snyder; Hugues Hoppe (ACM Trans. Graph., 2011)

Foveated 3D graphics. - Brian K. Guenter; Mark Finch; Steven Mark Drucker; Desney S. Tan; John M. Snyder (ACM Trans. Graph., 2012)

Foveated 3D display. - Mark Finch; Brian K. Guenter; John M. Snyder (SIGGRAPH Emerging Technologies, 2013)

Fast computation of seamless video loops. - Jing Liao 001; Mark Finch; Hugues Hoppe (ACM Trans. Graph., 2015)

Feature Engineering Workflow for Activity Recognition from Synchronized Inertial Measurement Units. - Andreas W. Kempa-Liehr; Jonty Oram; Andrew Wong; Mark Finch; Thor F. Besier (ACPR Workshops, 2019)