Using Parsed Corpora for Structural Disambiguation in the TRAINS Domain. - Mark G. Core (ACL, 1996)

Implementing Parser Metarules that Handle Speech Repairs and Other Disruptions. - Mark G. Core; Lenhart K. Schubert (FLAIRS, 1998)

A Syntactic Framework for Speech Repairs and Other Disruptions. - Mark G. Core; Lenhart K. Schubert (ACL, 1999)

A 3-Tier Planning Architecture for Managing Tutorial Dialogue. - Claus Zinn; Johanna D. Moore; Mark G. Core (Intelligent Tutoring Systems, 2002)

The Role of Initiative in Tutorial Dialogue. - Mark G. Core; Johanna D. Moore; Claus Zinn (EACL, 2003)

Workshop on Dialog-Based Intelligent Tutoring Systems: State of the Art and New Research Directions. - Neil T. Heffernan; Peter M. Wiemer-Hastings; Gregory Aist; Vincent Aleven; Ivon Arroyo; Paul Brna; Mark G. Core; Martha W. Evens; Reva Freedman; Michael Glass; Arthur C. Graesser; Kenneth R. Koedinger; et al. (Intelligent Tutoring Systems, 2004)

Explainable Artificial Intelligence for Training and Tutoring. - H. Chad Lane; Mark G. Core; Michael van Lent; Steve Solomon; Dave Gomboc (AIED, 2005)

Building Explainable Artificial Intelligence Systems. - Mark G. Core; H. Chad Lane; Michael van Lent; Dave Gomboc; Steve Solomon; Milton Rosenberg (AAAI, 2006)

Reflective Tutoring for Immersive Simulation. - H. Chad Lane; Mark G. Core; Dave Gomboc; Steve Solomon; Michael van Lent; Milton Rosenberg (Intelligent Tutoring Systems, 2006)

Teaching Negotiation Skills through Practice and Reflection with Virtual Humans. - Mark G. Core; David R. Traum; H. Chad Lane; William R. Swartout; Jonathan Gratch; Michael van Lent; Stacy Marsella (Simul., 2006)

An Intelligent Tutoring Architecture for Simulation-Based Training. - Dave Gomboc; Mark G. Core; H. Chad Lane; Ashish Karnavat; Milton Rosenberg (FLAIRS, 2008)

Feedback Specificity and the Learning of Intercultural Communication Skills. - Matthew J. Hays; H. Chad Lane; Daniel Auerbach; Mark G. Core; Dave Gomboc; Milton Rosenberg (AIED, 2009)

BiLAT: A Game-Based Environment for Practicing Negotiation in a Cultural Context. - Julia M. Kim; Randall W. Hill Jr.; Paula J. Durlach; H. Chad Lane; Eric Forbell; Mark G. Core; Stacy Marsella; David V. Pynadath; John Hart (Int. J. Artif. Intell. Educ., 2009)

Investigating the Relationship between Presence and Learning in a Serious Game. - H. Chad Lane; Matthew J. Hays; Daniel Auerbach; Mark G. Core (Intelligent Tutoring Systems (1), 2010)

Using Virtual Tour Behavior to Build Dialogue Models for Training Review. - Antonio Roque; Dusan Jan; Mark G. Core; David R. Traum (IVA, 2011)

Natural Language Understanding Considerations for a Lifelong Learning Companion. - Mark G. Core (C5, 2012)

Situated Pedagogical Authoring: Authoring Intelligent Tutors from a Student's Perspective. - H. Chad Lane; Mark G. Core; Matthew J. Hays; Daniel Auerbach; Milton Rosenberg (AIED, 2015)

Analyzing Learner Affect in a Scenario-Based Intelligent Tutoring System. - Benjamin Nye; Shamya Karumbaiah; S. Tugba Tokel; Mark G. Core; Giota Stratou; Daniel Auerbach; Kallirroi Georgila (AIED, 2017)

Engaging with the Scenario: Affect and Facial Patterns from a Scenario-Based Intelligent Tutoring System. - Benjamin D. Nye; Shamya Karumbaiah; S. Tugba Tokel; Mark G. Core; Giota Stratou; Daniel Auerbach; Kallirroi Georgila (AIED (1), 2018)

Using Reinforcement Learning to Optimize the Policies of an Intelligent Tutoring System for Interpersonal Skills Training. - Kallirroi Georgila; Mark G. Core; Benjamin D. Nye; Shamya Karumbaiah; Daniel Auerbach; Maya Ram (AAMAS, 2019)

Acting Engaged: Leveraging Player Persona Archetypes for Semi-Supervised Classification of Engagement. - Benjamin Nye; Mark G. Core; Shikhar Jaiswal; Aviroop Ghosal; Daniel Auerbach (EDM, 2021)

Generative Large Language Models for Dialog-Based Tutoring: An Early Consideration of Opportunities and Concerns. - Benjamin D. Nye; Dillon Mee; Mark G. Core (LLM@AIED, 2023)

DIVIS: Digital Interactive Victim Intake Simulator. - Alesia Gainer; Allison Aptaker; Ron Artstein; David Cobbins; Mark G. Core; Carla Gordon; Anton Leuski; Zongjian Li; Chirag Merchant; David Nelson; Mohammad Soleymani 001; David R. Traum (IVA, 2023)

Trend-Aware Scenario Authoring: Adapting Training Toward Patterns from Real Operations. - Mark G. Core; Benjamin D. Nye; Brent D. Fegley (HCI (44), 2024)

Bootstrapping Assessments for Team Simulations: Transfer Learning Between First-Person-Shooter Game Maps. - Benjamin D. Nye; Mark G. Core; Sai V. R. Chereddy; Vivian Young; Daniel Auerbach (HCI (44), 2024)

Usability and Preferences for a Personalized Adaptive Learning System for AI Upskilling. - Mark G. Core; Benjamin Nye; Kayla Carr; Shirley Li; Aaron Shiel; Daniel Auerbach; Andrew Leeds; William R. Swartout (FLAIRS, 2025)

Fine-tuning for Better Few Shot Prompting: An Empirical Comparison for Short Answer Grading. - Joel Walsh; Siddarth Mamidanna; Benjamin Nye; Mark G. Core; Daniel Auerbach (CoRR, 2025)