Exploring the Potential of Podcasting to Deliver Mobile Ubiquitous Learning in Higher Education. - Anthony Chan; Mark J. W. Lee (J. Comput. High. Educ., 2006)

Facilitating cross-cultural learning through collaborative skypecasting. - Anthony Chan; Mark Frydenberg; Mark J. W. Lee (SIGITE Conference, 2007)

Talk the talk: Learner-generated podcasts as catalysts for knowledge creation. - Mark J. W. Lee; Catherine McLoughlin; Anthony Chan (Br. J. Educ. Technol., 2008)

The Effectiveness of Screencasts and Cognitive Tools as Scaffolding for Novice Object-Oriented Programmers. - Mark J. W. Lee; Sunam Pradhan; Barney Dalgarno (J. Inf. Technol. Educ., 2008)

Podcasting syndication services and university students: Why don't they subscribe? - Mark J. W. Lee; Charlynn Miller; Leon Newnham (Internet High. Educ., 2009)

What are the learning affordances of 3-D virtual environments? - Barney Dalgarno; Mark J. W. Lee (Br. J. Educ. Technol., 2010)

Developing an Online Community to Promote Engagement and Professional Learning for Pre-Service Teachers Using Social Software Tools. - Catherine McLoughlin; Mark J. W. Lee (J. Cases Inf. Technol., 2010)

Dimensions of Scaffolding in Technology-Mediated Discovery Learning Environments. - Mark J. W. Lee; Barney Dalgarno (ICLS, 2012)

Design and implementation factors in blended synchronous learning environments: Outcomes from a cross-case analysis. - Matt Bower; Barney Dalgarno; Gregor E. Kennedy; Mark J. W. Lee; Jacqueline Kenney (Comput. Educ., 2015)

Addressing misconceptions about engineering through student-industry interaction in a video-augmented 3D immersive virtual world. - Sasha Nikolic; Tom Goldfinch; Mark J. W. Lee; Christian H. Ritz (FIE, 2016)

Special session: Exploring learning opportunities in engineering education using 2D, 3D and immersive video augmented online technologies. - Sasha Nikolic; Mark J. W. Lee (FIE, 2016)

Learning analytics in massively multi-user virtual environments and courses. - Mark J. W. Lee; Paul A. Kirschner; Liesbeth Kester (J. Comput. Assist. Learn., 2016)

Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair. - Mark J. W. Lee; Sasha Nikolic; Peter James Vial; Christian H. Ritz; Wanqing Li 001; Tom Goldfinch (IEEE Trans. Educ., 2016)

Guest Editorial: Special Section on Learning through Wearable Technologies and the Internet of Things. - Mark J. W. Lee (IEEE Trans. Learn. Technol., 2016)

Collaborative learning across physical and virtual worlds: Factors supporting and constraining learners in a blended reality environment. - Matt Bower; Mark J. W. Lee; Barney Dalgarno (Br. J. Educ. Technol., 2017)

Guest Editorial Special Issue on Maker Learning in Computer Science and Engineering Education. - Mark J. W. Lee (IEEE Trans. Educ., 2017)

Towards an Immersive Learning Knowledge Tree - a Conceptual Framework for Mapping Knowledge and Tools in the Field. - Dennis Beck; Leonel Morgado; Mark J. W. Lee; Christian Gütl; Andreas Dengel 002; Minjuan Wang; Scott J. Warren; Jonathon Richter (iLRN, 2021)

Toward VR in VR: Assessing Engagement and Social Interaction in a Virtual Conference. - Catarina Moreira; Francisco P. M. Simões; Mark J. W. Lee; Ezequiel R. Zorzal; Robert W. Lindeman; João Madeiras Pereira; Kyle Johnsen 001; Joaquim Armando Pires Jorge (IEEE Access, 2023)