Linear color representations for full speed spectral rendering. - Mark S. Peercy (SIGGRAPH, 1993)

Dichromatic Color Representations for Complex Display Systems. - Mark S. Peercy; Lambertus Hesselink (IEEE Visualization, 1993)

Interactive Full Spectral Rendering. - Mark S. Peercy; Benjamin M. Zhu; Daniel R. Baum (SI3D, 1995)

Efficient bump mapping hardware. - Mark S. Peercy; John Airey; Brian Cabral (SIGGRAPH, 1997)

Interactive multi-pass programmable shading. - Mark S. Peercy; Marc Olano; John Airey; P. Jeffrey Ungar (SIGGRAPH, 2000)

A performance-oriented data parallel virtual machine for GPUs. - Mark S. Peercy; Mark Segal; Derek K. Gerstmann (SIGGRAPH Sketches, 2006)