Virtual Mutant Theremin. - Mark T. Bolas; Philip K. Stone (ICMC, 1992)

Human factors in the design of an immersive display. - Mark T. Bolas (IEEE Computer Graphics and Applications, 1994)

Applications Drive VR Interface Selection. - Mark T. Bolas; Ian McDowall; Russell Mead (Computer, 1995)

The two-user Responsive Workbench: support for collaboration through individual views of a shared space. - Maneesh Agrawala; Andrew C. Beers; Ian McDowall; Bernd Fröhlich 001; Mark T. Bolas; Pat Hanrahan (SIGGRAPH, 1997)

Usability Is From Venus, Virtual Environments Are From Mars: User-centered Evaluation Methodology In A New Medium (Panel). - Rudy Darken; Deborah Hix; Nat Durlach; Mary Lynne Dittmar; Mark T. Bolas (VRAIS, 1998)

The Next Generation: Novel Techniques for Display and Interaction (Panel). - Lawrence J. Rosenblum; Mark T. Bolas; Scott Foster; Douglas Stoll; Susumu Tachi; James N. Templeman (VR, 1999)

Snared illumination. - Ian McDowall; Mark T. Bolas; Perry Hoberman; Scott S. Fisher (SIGGRAPH Emerging Technologies, 2004)

New Research and Explorations into Multiuser Immersive Display Systems. - Mark T. Bolas; Ian McDowall; Dan Corr (IEEE Computer Graphics and Applications, 2004)

Synthetic aperture confocal imaging. - Marc Levoy; Billy Chen; Vaibhav Vaish; Mark Horowitz; Ian McDowall; Mark T. Bolas (ACM Trans. Graph., 2004)

Tangible user interfaces for children. - Glenda Revelle; Oren Zuckerman; Allison Druin; Mark T. Bolas (CHI Extended Abstracts, 2005)

Performance geometry capture for spatially varying relighting. - Andrew Jones 001; Andrew Gardner 002; Mark T. Bolas; Ian McDowall; Paul E. Debevec (SIGGRAPH Sketches, 2005)

Emerging Display Technologies - New Systems and Applications From Images to Sensing, Interaction and Enhancement. - Andreas Simon; Greg Welch; Mark T. Bolas (VR, 2005)

Relighting Human Locomotion with Flowed Reflectance Fields. - Per Einarsson; Charles-Félix Chabert; Andrew Jones 001; Wan-Chun Ma; Bruce Lamond; Tim Hawkins; Mark T. Bolas; Sebastian Sylwan; Paul E. Debevec (Rendering Techniques, 2006)

Concave surround optics for rapid multiview imaging. - Andrew Jones 001; Mark T. Bolas; Ian McDowall; Paul E. Debevec (SIGGRAPH Research Posters, 2006)

MobZombies: A Wearable Sensor For A Playground Style Electronic Game. - Julian Bleecker; Mark T. Bolas; Will Carter; Perry Hoberman; Aaron Meyers (ISWC, 2007)

An interactive 360° light field display. - Andrew Jones 001; Ian McDowall; Hideshi Yamada; Mark T. Bolas; Paul E. Debevec (SIGGRAPH Emerging Technologies, 2007)

A system for high-resolution face scanning based on polarized spherical illumination. - Wan-Chun Ma; Tim Hawkins; Charles-Félix Chabert; Mark T. Bolas; Pieter Peers; Paul E. Debevec (SIGGRAPH Sketches, 2007)

Rendering for an interactive 360degree light field display. - Andrew Jones 001; Ian McDowall; Hideshi Yamada; Mark T. Bolas; Paul E. Debevec (ACM Trans. Graph., 2007)

HeadSPIN: a one-to-many 3D video teleconferencing system. - Andrew Jones 001; Magnus Lang; Graham Fyffe; Xueming Yu; Jay Busch; Ian McDowall; Mark T. Bolas; Paul E. Debevec (SIGGRAPH Emerging Technologies, 2009)

Achieving eye contact in a one-to-many 3D video teleconferencing system. - Andrew Jones 001; Magnus Lang; Graham Fyffe; Xueming Yu; Jay Busch; Ian McDowall; Mark T. Bolas; Paul E. Debevec (ACM Trans. Graph., 2009)

Critical Success Factors for Rapid, Innovative Solutions. - Jo Ann Lane; Barry W. Boehm; Mark T. Bolas; Azad M. Madni; Richard Turner 001 (ICSP, 2010)

Head-mounted photometric stereo for performance capture. - Andrew Jones 001; Graham Fyffe; Xueming Yu; Alex Ma; Jay Busch; Mark T. Bolas; Paul E. Debevec (SIGGRAPH Emerging Technologies, 2010)

Simulating hearing loss in virtual training. - Amy Sadek; David M. Krum; Mark T. Bolas (VR, 2010)

Effects of redirection on spatial orientation in real and virtual environments. - Evan A. Suma; David M. Krum; Samantha L. Finkelstein; Mark T. Bolas (3DUI, 2011)

Head-Mounted Photometric Stereo for Performance Capture. - Andrew Jones 001; Graham Fyffe; Xueming Yu; Wan-Chun Ma; Jay Busch; Ryosuke Ichikari; Mark T. Bolas; Paul E. Debevec (CVMP, 2011)

Prototyping a light field display involving direct observation of a video projector array. - Joel Jurik; Andrew Jones 001; Mark T. Bolas; Paul E. Debevec (CVPR Workshops, 2011)

Development and evaluation of low cost game-based balance rehabilitation tool using the microsoft kinect sensor. - Belinda Lange; Chien-Yen Chang; Evan A. Suma; Bradley Newman; Albert Skip Rizzo; Mark T. Bolas (EMBC, 2011)

Leveraging Unencumbered Full Body Control of Animated Virtual Characters for Game-Based Rehabilitation. - Belinda Lange; Evan A. Suma; Brad Newman; Thai Phan; Chien-Yen Chang; Albert A. Rizzo; Mark T. Bolas (HCI (14), 2011)

Surface/space. - Mark T. Bolas (ISMAR, 2011)

A design for a smartphone-based head mounted display. - J. Logan Olson; David M. Krum; Evan A. Suma; Mark T. Bolas (VR, 2011)

Leveraging change blindness for redirection in virtual environments. - Evan A. Suma; Seth Clark; David M. Krum; Samantha L. Finkelstein; Mark T. Bolas; Zachary Wartell (VR, 2011)

FAAST: The Flexible Action and Articulated Skeleton Toolkit. - Evan A. Suma; Belinda Lange; Albert A. Rizzo; David M. Krum; Mark T. Bolas (VR, 2011)

Sharing and Stretching Space with Full Body Tracking. - David M. Krum; Evan A. Suma; Mark T. Bolas (Whole Body Interaction, 2011)

Poster: Spatial misregistration of virtual human audio: Implications of the precedence effect. - David M. Krum; Evan A. Suma; Mark T. Bolas (3DUI, 2012)

Comparability of narrow and wide field-of-view head-mounted displays for medium-field distance judgments. - J. Adam Jones; Evan A. Suma; David M. Krum; Mark T. Bolas (SAP, 2012)

Using the Phantogram Technique for a Collaborative Stereoscopic Multitouch Tabletop Game. - Perry Hoberman; Marientina Gotsis; Andrew Sacher; Mark T. Bolas; David Turpin; Rohit Varma (C5, 2012)

Spatial Misregistration of Virtual Human Audio: Implications of the Precedence Effect. - David M. Krum; Evan A. Suma; Mark T. Bolas (IVA, 2012)

A single-shot light probe. - Paul E. Debevec; Paul Graham; Jay Busch; Mark T. Bolas (SIGGRAPH Talks, 2012)

Unobtrusive measurement of subtle nonverbal behaviors with the Microsoft Kinect. - Nathan Burba; Mark T. Bolas; David M. Krum; Evan A. Suma (VR, 2012)

Immersive training games for smartphone-based head mounted displays. - Perry Hoberman; David M. Krum; Evan A. Suma; Mark T. Bolas (VR, 2012)

Virtual reality to go: A USC ICT Mixed Reality Lab demonstration. - David M. Krum; Evan A. Suma; Mark T. Bolas (VR, 2012)

Interactive game-based rehabilitation using the Microsoft Kinect. - Belinda Lange; Sebastian Koenig; Eric McConnell; Chien-Yen Chang; Rick Juang; Evan A. Suma; Mark T. Bolas; Albert A. Rizzo (VR, 2012)

A taxonomy for deploying redirection techniques in immersive virtual environments. - Evan A. Suma; Gerd Bruder; Frank Steinicke; David M. Krum; Mark T. Bolas (VR, 2012)

Augmented reality using personal projection and retroreflection. - David M. Krum; Evan A. Suma; Mark T. Bolas (Pers. Ubiquitous Comput., 2012)

Impossible Spaces: Maximizing Natural Walking in Virtual Environments with Self-Overlapping Architecture. - Evan A. Suma; Zachary Lipps; Samantha L. Finkelstein; David M. Krum; Mark T. Bolas (IEEE Trans. Vis. Comput. Graph., 2012)

Flexible spaces: Dynamic layout generation for infinite walking in virtual environments. - Khrystyna Vasylevska; Hannes Kaufmann; Mark T. Bolas; Evan A. Suma (3DUI, 2013)

An autostereoscopic projector array optimized for 3D facial display. - Koki Nagano; Andrew Jones 001; Jing Liu; Jay Busch; Xueming Yu; Mark T. Bolas; Paul E. Debevec (SIGGRAPH Emerging Technologies, 2013)

Fusing depth, color, and skeleton data for enhanced real-time hand segmentation. - Yu-Jen Huang; Mark T. Bolas; Evan A. Suma (SUI, 2013)

Open virtual reality. - Mark T. Bolas; James Iliff; Perry Hoberman; Nathan Burba; Thai Phan; Ian McDowall; Palmer Luckey; David M. Krum (VR, 2013)

Rapid generation of personalized avatars. - Evan A. Suma; David M. Krum; Thai Phan; Mark T. Bolas (VR, 2013)

Flexible spaces: A virtual step outside of reality. - Khrystyna Vasylevska; Hannes Kaufmann; Mark T. Bolas; Evan A. Suma (VR, 2013)

Adapting user interfaces for gestural interaction with the flexible action and articulated skeleton toolkit. - Evan A. Suma; David M. Krum; Belinda Lange; Sebastian Koenig; Albert A. Rizzo; Mark T. Bolas (Comput. Graph., 2013)

Peripheral Stimulation and its Effect on Perceived Spatial Scale in Virtual Environments. - J. Adam Jones; J. Edward Swan II; Mark T. Bolas (IEEE Trans. Vis. Comput. Graph., 2013)

Countering user deviation during redirected walking. - Mahdi Azmandian; Mark T. Bolas; Evan A. Suma (SAP, 2014)

Rapid avatar capture and simulation using commodity depth sensors. - Andrew W. Feng; Ari Shapiro; Ruizhe Wang 002; Mark T. Bolas; Gérard G. Medioni; Evan A. Suma (SIGGRAPH Talks, 2014)

Designing the user in user interfaces. - Mark T. Bolas (SUI, 2014)

Real-time and robust grasping detection. - Chih-Fan Chen; Ryan P. Spicer; Rhys Yahata; Mark T. Bolas; Evan A. Suma (SUI, 2014)

A raycast approach to hybrid touch / motion capturevirtual reality user experience. - Ryan P. Spicer; Rhys Yahata; Evan A. Suma; Mark T. Bolas (SUI, 2014)

An enhanced steering algorithm for redirected walking in virtual environments. - Mahdi Azmandian; Rhys Yahata; Mark T. Bolas; Evan A. Suma (VR, 2014)

Automated calibration of display characteristics (ACDC) for head-mounted displays and arbitrary surfaces. - J. Adam Jones; Lauren Cairco Dukes; Mark T. Bolas (VR, 2014)

The effect of eye position on the view of virtual geometry. - J. Adam Jones; David M. Krum; Mark T. Bolas (VR, 2014)

Tablet-based interaction panels for immersive environments. - David M. Krum; Thai Phan; Lauren Cairco Dukes; Peter Wang; Mark T. Bolas (VR, 2014)

A demonstration of tablet-based interaction panels for immersive environments. - David M. Krum; Thai Phan; Lauren Cairco Dukes; Peter Wang; Mark T. Bolas (VR, 2014)

Automatic acquisition and animation of virtual avatars. - Ari Shapiro; Andrew W. Feng; Ruizhe Wang 002; Gérard G. Medioni; Mark T. Bolas; Evan A. Suma (VR, 2014)

Interpolating vertical parallax for an autostereoscopic three-dimensional projector array. - Andrew Jones 001; Koki Nagano; Jing Liu; Jay Busch; Xueming Yu; Mark T. Bolas; Paul E. Debevec (J. Electronic Imaging, 2014)

Rapid avatar capture and simulation using commodity depth sensors. - Ari Shapiro; Andrew W. Feng; Ruizhe Wang 002; Hao Li 015; Mark T. Bolas; Gérard G. Medioni; Evan A. Suma (Comput. Animat. Virtual Worlds, 2014)

Correction of geometric distortions and the impact of eye position in virtual reality displays. - J. Adam Jones; Lauren Cairco Dukes; David M. Krum; Mark T. Bolas; Larry F. Hodges (CTS, 2015)

Physical Space Requirements for Redirected Walking: How Size and Shape Affect Performance. - Mahdi Azmandian; Timofey Grechkin; Mark T. Bolas; Evan A. Suma (ICAT-EGVE, 2015)

"Hi, It's Me Again!": Virtual Coaches over Mobile Video. - Sin-Hwa Kang; David M. Krum; Thai Phan; Mark T. Bolas (HAI, 2015)

Mixed reality for robotics. - Wolfgang Hönig; Christina Milanes; Lisa Scaria; Thai Phan; Mark T. Bolas; Nora Ayanian (IROS, 2015)

Discovering near-field VR: stop motion with a touch of light-fields and a dash of redirection. - Mark T. Bolas (SIGGRAPH Computer Animation Festival, 2015)

Creating near-field VR using stop motion characters and a touch of light-field rendering. - Mark T. Bolas; Ashok Kuruvilla; Shravani Chintalapudi; Fernando Rabelo; Vangelis Lympouridis; Christine Barron; Evan A. Suma; Catalina Matamoros; Cristina Brous; Alicja Jasina; Yawen Zheng; Andrew Jones 001; et al. (SIGGRAPH Posters, 2015)

Spherical light field environment capture for virtual reality using a motorized pan/tilt head and offset camera. - Paul E. Debevec; Greg Downing; Mark T. Bolas; Hsuen-Yueh Peng; Jules Urbach (SIGGRAPH Posters, 2015)

An automultiscopic projector array for interactive digital humans. - Andrew Jones 001; Jonas Unger; Koki Nagano; Jay Busch; Xueming Yu; Hsuan-Yueh Peng; Oleg Alexander; Mark T. Bolas; Paul E. Debevec (SIGGRAPH Emerging Technologies, 2015)

Making small spaces feel large: infinite walking in virtual reality. - Evan A. Suma; Mahdi Azmandian; Timofey Grechkin; Thai Phan; Mark T. Bolas (SIGGRAPH Emerging Technologies, 2015)

Virtual headcam: pan/tilt mirror-based facial performance tracking. - Xueming Yu; Shanhe Wang; Jay Busch; Thai Phan; Tracy McSheery; Mark T. Bolas; Paul E. Debevec (SIGGRAPH Posters, 2015)

Towards context-sensitive reorientation for real walking in virtual reality. - Timofey Grechkin; Mahdi Azmandian; Mark T. Bolas; Evan A. Suma (VR, 2015)

Automated path prediction for redirected walking using navigation meshes. - Mahdi Azmandian; Timofey Grechkin; Mark T. Bolas; Evan A. Suma (3DUI, 2016)

Revisiting detection thresholds for redirected walking: combining translation and curvature gains. - Timofey Grechkin; Jerald Thomas; Mahdi Azmandian; Mark T. Bolas; Evan A. Suma (SAP, 2016)

Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array. - Andrew Jones 001; Koki Nagano; Jay Busch; Xueming Yu; Hsuan-Yueh Peng; Joseph Barreto; Oleg Alexander; Mark T. Bolas; Paul E. Debevec; Jonas Unger (CVPR Workshops, 2016)

User Perceptions of a Virtual Human Over Mobile Video Chat Interactions. - Sin-Hwa Kang; Thai Phan; Mark T. Bolas; David M. Krum (HCI (3), 2016)

Real-time 3D rendering using depth-based geometry reconstruction and view-dependent texture mapping. - Chih-Fan Chen; Mark T. Bolas; Evan A. Suma (SIGGRAPH Posters, 2016)

The redirected walking toolkit: a unified development platform for exploring large virtual environments. - Mahdi Azmandian; Timofey Grechkin; Mark T. Bolas; Evan A. Suma (WEVR@VR, 2016)

Head mounted projection for enhanced gaze in social interactions. - David M. Krum; Sin-Hwa Kang; Thai Phan; Lauren Cairco Dukes; Mark T. Bolas (VR, 2016)

Estimation of detection thresholds for audiovisual rotation gains. - Niels Christian Nilsson; Evan A. Suma; Rolf Nordahl; Mark T. Bolas; Stefania Serafin (VR, 2016)

Social Impact of Enhanced Gaze Presentation Using Head Mounted Projection. - David M. Krum; Sin-Hwa Kang; Thai Phan; Lauren Cairco Dukes; Mark T. Bolas (HCI (21), 2017)

View-dependent virtual reality content from RGB-D images. - Chih-Fan Chen; Mark T. Bolas; Evan Suma Rosenberg (ICIP, 2017)

NIVR: Neuro imaging in virtual reality. - Tyler Ard; David M. Krum; Thai Phan; Dominique Duncan; Ryan Essex; Mark T. Bolas; Arthur W. Toga (VR, 2017)

Rapid creation of photorealistic virtual reality content with consumer depth cameras. - Chih-Fan Chen; Mark T. Bolas; Evan Suma Rosenberg (VR, 2017)

Vertical Field-of-View Extension and Walking Characteristics in Head-Worn Virtual Environments. - J. Adam Jones; David M. Krum; Mark T. Bolas (ACM Trans. Appl. Percept., 2017)

Novel Interaction Techniques for Collaboration in VR. - Misha Sra; Ken Perlin; Luiz Velho 001; Mark T. Bolas (CHI Extended Abstracts, 2018)

The 2018 VGTC Virtual Reality Career Award. - Mark T. Bolas (VR, 2018)

Orientation Perception in Real and Virtual Environments. - J. Adam Jones; Jonathan E. Hopper; Mark T. Bolas; David M. Krum (IEEE Trans. Vis. Comput. Graph., 2019)