GPU Simulation of Finite Element Facial Soft-Tissue Models. - Mark Warburton; Steve Maddock (TPCG, 2013)

Creating Finite Element Models of Facial Soft Tissue. - Mark Warburton; Steve Maddock (J. WSCG, 2013)

Physically based forehead modelling and animation including wrinkles. - Mark Warburton (2014)

Physically-based forehead animation including wrinkles. - Mark Warburton; Steve Maddock (Comput. Animat. Virtual Worlds, 2015)