The role of e-learning in LIS education: Students' evaluations. - Marko Tot; Daniela Zivkovic (MIPRO, 2011)

What Are You Looking At? Team Fight Prediction Through Player Camera. - Marko Tot; Michelangelo Conserva; Alan Pedrassoli Chitayat; Athanasios Vasileios Kokkinakis; Sagarika Patra; Simon Demediuk; Alvaro Caceres Munoz; Oluseyi Olarewaju; Marian Ursu; Ben Kirman; Jonathan Hook; Florian Block; et al. (CoG, 2021)

Turning Zeroes into Non-Zeroes: Sample Efficient Exploration with Monte Carlo Graph Search. - Marko Tot; Michelangelo Conserva; Diego Perez Liebana; Sam Devlin (CoG, 2022)

World and Human Action Models towards gameplay ideation. - Anssi Kanervisto; David Bignell; Linda Yilin Wen; Martin Grayson; Raluca Georgescu; Sergio Valcarcel Macua; Shan Zheng Tan; Tabish Rashid; Tim Pearce; Yuhan Cao 001; Abdelhak Lemkhenter; Chentian Jiang; et al. (Nat., 2025)

Adapting a World Model for Trajectory Following in a 3D Game. - Marko Tot; Shu Ishida; Abdelhak Lemkhenter; David Bignell; Pallavi Choudhury; Chris Lovett; Luis França; Matheus Ribeiro Furtado de Mendonca; Tarun Gupta; Darren Gehring; Sam Devlin; Sergio Valcarcel Macua; et al. (CoRR, 2025)