Markus Becker

According to our database1, Markus Becker authored at least 16 papers between 2003 and 2011.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 




A Parallel SPH Implementation on Multi-Core CPUs.
Comput. Graph. Forum, 2011

A Power-Efficient Tunable Narrow-Band Digital Front End for Bandpass Sigma-Delta ADCs in Digital FM Receivers.
IEEE Trans. Circuits Syst. II Express Briefs, 2010

A multiplierless structure for direct digital IF signal synthesis.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2010), May 30, 2010

Particle-based animation.
PhD thesis, 2009

Direct Forcing for Lagrangian Rigid-Fluid Coupling.
IEEE Trans. Vis. Comput. Graph., 2009

Corotated SPH for Deformable Solids.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2009

A Geometric Deformation Model for Stable Cloth Simulation.
Proceedings of the Fifth Workshop on Virtual Reality Interactions and Physical Simulations, 2008

Efficient path planning for mobile robots in environments with deformable objects.
Proceedings of the 2008 IEEE International Conference on Robotics and Automation, 2008

Non-iterative Computation of Contact Forces for Deformable Objects.
J. WSCG, 2007

Efficient updates of bounding sphere hierarchies for geometrically deformable models.
J. Vis. Commun. Image Represent., 2007

Constraint Sets for Topology-changing Finite Element Models.
Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, 2007

Robust and Efficient Estimation of Elasticity Parameters using the linear Finite Element Method.
Proceedings of the Simulation und Visualisierung 2007 (SimVis 2007), 2007

Weakly compressible SPH for free surface flows.
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007

Frame Based Memory Access Interpolation for A Digital Communication Modulator.
Proceedings of the 14th IEEE International Conference on Electronics, 2007

Local Constraint Methods for Deformable Objects.
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006

A power optimized decimator architecture for cascaded sigma-delta analog-to-digital converters.
Proceedings of the 2003 10th IEEE International Conference on Electronics, 2003