Tree, funny, to_read, google: what are tags supposed to achieve? a comparative analysis of user keywords for different digital resource types. - Markus Heckner; Tanja Neubauer; Christian Wolff 001 (SSM, 2008)

Finding What You Can Understand. An empirical analysis of users' ability to judge the introductory quality of scientific papers. - Markus Heckner (LWA, 2008)

Tagging tagging. Analysing user keywords in scientific bibliography management systems. - Markus Heckner; Susanne Mühlbacher; Christian Wolff 001 (J. Digit. Inf., 2008)

Personal Information Management vs. Resource Sharing: Towards a Model of Information Behavior in Social Tagging Systems. - Markus Heckner; Michael Heilemann; Christian Wolff 001 (ICWSM, 2009)

Towards Social Information Seeking and Interaction on the Web. - Markus Heckner; Christian Wolff 001 (ISI, 2009)

Build it and they will contribute? Erfahrungen mit einer Enterprise 2.0 Plattform. - Markus Heckner; Martin Wünnenberg (MuC (Workshopband), 2009)

The tagblog: exploring social web user contribution to encourage students to actively engage in learning content. - Markus Heckner; Silke Schworm (Int. J. Web Based Communities, 2009)

Tagging, rating, posting: studying forms of user contribution for web-based information management and information retrieval. - Markus Heckner (2009)

Social-Media-Marketing im Hochschulbereich. - Manuel Burghardt; Markus Heckner; Tim Schneidermeier; Christian Wolff 001 (ISI, 2011)

Visionen für übermorgen: Design Thinking the Future Lecture. - Alexander Bazo; Patricia Böhm; Martin Brockelmann; Manuel Burghardt; Isabella Hastreiter; Markus Heckner; Markus Kattenbeck; Patricia Liebl; Tim Schneidermeier; Thomas Wagner; Thomas Wilhelm 002; Christian Wolff 001 (MuC, 2011)

Design Thinking = Human-Centered Design? - Manuel Burghardt; Markus Heckner; Markus Kattenbeck; Tim Schneidermeier; Christian Wolff 001 (MuC (Workshopband), 2011)

Konzepte zur "begreifbaren Lehre" in der Regensburger Medieninformatik. - Manuel Burghardt; Markus Heckner; Tim Schneidermeier; Felix Raab; Christian Wolff 001 (MuC (Workshopband), 2011)

Engineering Mobile User Experience: Think. Design. Fail. Iterate. Publish. - Markus Heckner; Tim Schneidermeier; Alexander Bazo; Thomas Wagner; Thomas Wilhelm 002; Christian Wolff 001 (MuC, 2011)

Usability (Re-) Engineering von Legacy Systemen. - Christian Wolff 001; Isabella Hastreiter; Markus Heckner; Tim Schneidermeier (UP, 2012)

Der Newbie, der Fortgeschrittene und der Power-User. Warum es nicht reicht, "einfach mal die Nutzer zu fragen". - Markus Heckner; Tim Schneidermeier; Isabella Hastreiter; Christian Wolff 001 (i-com, 2012)

Collaboration on Interactive Ceilings. - Alexander Bazo; Raphael Wimmer; Markus Heckner; Christian Wolff 001 (MuC (Workshopband), 2013)

Den Schrecken im Blick: Eye Tracking und Survival Horror-Spiele. - Martin Dechant; Markus Heckner; Christian Wolff 001 (MuC (Workshopband), 2013)

Customer-generated Prototypes. Chancen und Herausforderungen von durch Kunden erstellte Prototypen für Usability Consultants. - Tim Schneidermeier; Markus Heckner (UP, 2013)

Monitoring students' mobile app coding behavior data analysis based on IDE and browser interaction logs. - Markus Fuchs; Markus Heckner; Felix Raab; Christian Wolff 001 (EDUCON, 2014)

Über Höhen und Tiefen des Usability-Consulting in komplexen Domänen. - Tim Schneidermeier; Markus Heckner; Markus Fuchs (UP, 2014)

Software und Usability Engineering und User Experience in kleinen und mittleren Unternehmen. - Isabella Hastreiter; Markus Heckner; Thomas Wilhelm 002; Christian Wolff 001 (MuC (Workshopband), 2017)

Karel releams C: Teaching good software engineering practices in CS1 with Karel the Robot. - Markus Heckner; Alexander Bazo; Christian Wolff 001; Stefanie Scherzinger (EDUCON, 2018)