Fast exact graph matching using adjacency matrices. - Marlon Etheredge (PCG@FDG, 2012)

A Generic Method for Classification of Player Behavior. - Marlon Etheredge; Ricardo Lopes; Rafael Bidarra (AI in the Game Design Process @ AIIDE, 2013)

SmartKV: A cost-effective and low-latency geo-distributed key-value store for the computing continuum. - Juan Aznar-Poveda; Maximilian Franz Ebner; Thomas Fahringer; Zahra Najafabadi Samani; Marlon Etheredge; Stefan Pedratscher; Nishant Saurabh (Future Gener. Comput. Syst., 2025)

Collaborative State Machines: A Better Programming Model for the Cloud-Edge-IoT Continuum. - Marlon Etheredge; Thomas Fahringer; Felix Erlacher; Elias Kohler; Stefan Pedratscher; Juan Aznar-Poveda; Nishant Saurabh; Adrien Lebre (CoRR, 2025)