The "Alberto's Gravimente Toys": children's fiction on technological design. - Marta Ferraz; Teresa Romão; António S. Câmara (Advances in Computer Entertainment Technology, 2010)

Increasing Children's Physical Activity Levels Through Biosymtic Robotic Devices. - Marta Ferraz; António S. Câmara; Afonso O'Neill (ACE, 2016)

The Influence of the Web on Health Related Decision-making Processes: A Survey with Portuguese Women During Pregnancy. - Marta Ferraz; Ana Margarida Almeida; Alexandra Matias; Dan Farine (CENTERIS/ProjMAN/HCist, 2016)

A Biosymtic (Biosymbiotic Robotic) Approach to Human Development and Evolution. - Marta Ferraz (Symbiotic, 2016)

Biosymtic robotics: Adaptive plasticity for space exploration. - Marta Ferraz (ARSO, 2017)

Whole-body interaction in natural environments benefits children's cognitive function compared to sedentary interaction indoors. - Marta Ferraz; Paul E. Resta; Afonso O'Neill (AH, 2017)

Robot Programming Through Whole-Body Interaction. - Marta Ferraz (EPIA, 2017)

Interactive Imitation Learning in Robotics: A Survey. - Carlos Celemin; Rodrigo Pérez-Dattari; Eugenio Chisari; Giovanni Franzese; Leandro de Souza Rosa; Ravi Prakash 002; Zlatan Ajanovic; Marta Ferraz; Abhinav Valada; Jens Kober (Found. Trends Robotics, 2022)