Dual ring usage in FDDI. - Peter Domschitz; Martin A. Siegel (Comput. Commun., 1992)

Designing for Deep Conversation in a Scenarios-Based e-Learning Environment. - Martin A. Siegel; Sean E. Ellis; Megan B. Lewis (HICSS, 2004)

Device ecology mapper: a tool for studying users' ecosystems of interactive artifacts. - William Ryan; Erik Stolterman; Heekyoung Jung; Martin A. Siegel; Tonya Thompson; William R. Hazlewood (CHI Extended Abstracts, 2009)

Evaluating Interactive Entertainment using Breakdown: Understanding Embodied Learning in Video Games. - William Ryan; Martin A. Siegel (DiGRA Conference, 2009)

Reprioritizing the relationship between HCI research and practice: bubble-up and trickle-down effects. - Colin M. Gray; Erik Stolterman; Martin A. Siegel (Conference on Designing Interactive Systems, 2014)

Rhetorical evaluation of user interfaces. - Omar Sosa Tzec; Martin A. Siegel (NordiCHI, 2014)

Slow change interaction design. - Martin A. Siegel; Jordan Beck (Interactions, 2014)

Gaza everywhere: exploring the applicability of a rhetorical lens in HCI. - Omar Sosa Tzec; Erik Stolterman; Martin A. Siegel (Aarhus Conference on Critical Alternatives, 2015)

The Panda Hat of Doom. - Andrew J. Hunsucker; Daniela Gobbo; Michael D. Stallings; Martin A. Siegel (CHI Extended Abstracts, 2016)