The Design of an Object-Oriented Repository to Support Concurrent Engineering. - Martin Hanneghan; Madjid Merabti; Gary J. Colquhoun (OOIS, 1995)

The World-Wide Web as Platform for Supporting Interactive Concurrent Engineering. - Martin Hanneghan; Madjid Merabti; Gary J. Colquhoun (CAiSE, 1996)

An architecture to support virtual Concurrent Engineering. - Martin Hanneghan (1998)

DiSUS: Mobile Ad Hoc Network Unstructured Services. - Paul Fergus; Anirach Mingkhwan; Madjid Merabti; Martin Hanneghan (PWC, 2003)

A semantic framework for self-adaptive networked appliances. - Paul Fergus; Madjid Merabti; Martin Hanneghan; A. Taleb-Bendiab; Anirach Mingkhwan (CCNC, 2005)

Extending Soft Models to Game Design: Flow, Challenges and Conflicts. - Abdennour El Rhalibi; Martin Hanneghan; Stephen Tang 001; David England (DiGRA Conference, 2005)

P2P commercial digital content exchange. - Gurleen Kaur Arora; Martin Hanneghan; Madjid Merabti (Electron. Commer. Res. Appl., 2005)

Dynamic service composition in home appliance networks. - Anirach Mingkhwan; Paul Fergus; Omar Abuelma'atti; Madjid Merabti; Bob Askwith; Martin Hanneghan (Multim. Tools Appl., 2006)

Game Content Model: An Ontology for Documenting Serious Game Design. - Stephen Tang 001; Martin Hanneghan (DeSE, 2011)

Design Pattern Evaluation of Mobile and Web Based Application Frameworks. - Alexander Katzmaier; Martin Hanneghan (DeSE, 2013)

Improving the Validity of Lifelogging Physical Activity Measures in an Internet of Things Environment. - Po Yang 001; Martin Hanneghan; Jun Qi 001; Zhikun Deng; Feng Dong 005; Dina Fan (CIT/IUCC/DASC/PICom, 2015)

Passive Indoor Positioning System (PIPS) Using Near Field Communication (NFC) Technology. - Stephen Tang 001; BeeLing Tok; Martin Hanneghan (DeSE, 2015)

Using Serious Games to Create Awareness on Visual Impairments. - John Melthis; Alex Brown; Stephen Tang 001; Martin Hanneghan (DeSE, 2015)

Ellipse fitting model for improving the effectiveness of life-logging physical activity measures in an Internet of Things environment. - Jun Qi 001; Po Yang 001; Martin Hanneghan; Dina Fan; Zhikun Deng; Feng Dong 005 (IET Networks, 2016)

Topologies for combining the internet of things and serious games. - John M. Henry; Stephen Tang 001; Po Yang 001; Martin Hanneghan; Chris Carter 001 (J. Intell. Fuzzy Syst., 2016)

A Measure of Student Engagement for Serious Games and IoT. - John M. Henry; Stephen Tang 001; Martin Hanneghan; Chris Carter 001 (Edutainment, 2017)

Internet of Things Enabled Technologies for Behaviour Analytics in Elderly Person Care: A Survey. - Lee Newcombe; Po Yang 001; Chris Carter 001; Martin Hanneghan (iThings/GreenCom/CPSCom/SmartData, 2017)

Uncertainty Investigation for Personalised Lifelogging Physical Activity Intensity Pattern Assessment with Mobile Devices. - Jun Qi 001; Po Yang 001; Martin Hanneghan; Kieran Latham; Stephen Tang 001 (iThings/GreenCom/CPSCom/SmartData, 2017)

Multiple density maps information fusion for effectively assessing intensity pattern of lifelogging physical activity. - Jun Qi 001; Po Yang 001; Martin Hanneghan; Stephen Tang 001 (Neurocomputing, 2017)

A Hybrid Hierarchical Framework for Free Weight Exercise Recognition and Intensity Measurement with Accelerometer and ECG Data Fusion. - Po Yang 001; Martin Hanneghan; Atif Waraich; Stephen Tang 001 (EMBC, 2018)

Experimental Analysis of Cost-Effective Mobile Sensing Technologies for Activity Analytics in Elderly Care. - Lee Newcombe; Po Yang 001; Chris Carter 001; Martin Hanneghan; Jun Qi 001 (HPCC/SmartCity/DSS, 2018)

A framework for the integration of serious games and the Internet of Things (IoT). - John M. Henry; Stephen Tang 001; Martin Hanneghan; Chris Carter 001 (SeGAH, 2018)

A Hybrid Hierarchical Framework for Gym Physical Activity Recognition and Measurement Using Wearable Sensors. - Jun Qi 001; Po Yang 001; Martin Hanneghan; Stephen Tang 001; Bo Zhou 001 (IEEE Internet Things J., 2019)