A Roller - Fast Sampling-Based Texture Synthesis Algorithm. - Michal Haindl; Martin Hatka (WSCG (Short Papers), 2005)

Near-Regular Texture Synthesis. - Michal Haindl; Martin Hatka (CAIP, 2009)

Near-Regular BTF Texture Model. - Michal Haindl; Martin Hatka (ICPR, 2010)

Realistic Material Appearance Modelling. - Michal Haindl; Jirí Filip; Martin Hatka (ERCIM News, 2010)

BTF rendering in blender. - Martin Hatka; Michal Haindl (VRCAI, 2011)

Advanced Material Rendering in Blender. - Martin Hatka; Michal Haindl (Int. J. Virtual Real., 2012)