Predicting dialogue acts for a speech-to-speech translation system. - Norbert Reithinger; Ralf Engel; Michael Kipp; Martin Klesen (ICSLP, 1996)

Dialogue act classification using language models. - Norbert Reithinger; Martin Klesen (EUROSPEECH, 1997)

Integrating Models of Personality and Emotions into Lifelike Characters. - Elisabeth André; Martin Klesen; Patrick Gebhard; Steve Allen; Thomas Rist (IWAI, 1999)

Puppet - Ein virtuelles Puppentheater. - Elisabeth André; Martin Klesen (Künstliche Intell., 2000)

A Dramatised Actant Model for Interactive Improvisational Plays. - Martin Klesen; Janek Szatkowski; Niels Lehmann (IVA, 2001)

Authoring scenes for adaptive, interactive performances. - Patrick Gebhard; Michael Kipp; Martin Klesen; Thomas Rist (AAMAS, 2003)

Adding the Emotional Dimension to Scripting Character Dialogues. - Patrick Gebhard; Michael Kipp; Martin Klesen; Thomas Rist (IVA, 2003)

Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors. - Martin Klesen; Michael Kipp; Patrick Gebhard; Thomas Rist (Virtual Real., 2003)

Coloring Multi-character Conversations through the Expression of Emotions. - Patrick Gebhard; Martin Klesen; Thomas Rist (ADS, 2004)

A Review of the Development of Embodied Presentation Agents and Their Application Fields. - Thomas Rist; Elisabeth André; Stephan Baldes; Patrick Gebhard; Martin Klesen; Michael Kipp; Peter Rist; Markus Schmitt 002 (Life-like characters, 2004)

Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides. - Alassane Ndiaye; Patrick Gebhard; Michael Kipp; Martin Klesen; Michael Schneider 003; Wolfgang Wahlster (INTETAIN, 2005)

Using Real Objects to Communicate with Virtual Characters. - Patrick Gebhard; Martin Klesen (IVA, 2005)

Using Theatrical Concepts For Role-Plays With Educational Agents. - Martin Klesen (Appl. Artif. Intell., 2005)

VirtualHuman: dialogic and affective interaction with virtual characters. - Norbert Reithinger; Patrick Gebhard; Markus Löckelt; Alassane Ndiaye; Norbert Pfleger; Martin Klesen (ICMI, 2006)

Affective Multimodal Control of Virtual. - Martin Klesen; Patrick Gebhard (Int. J. Virtual Real., 2007)

Fully generated scripted dialogue for embodied agents. - Kees van Deemter; Brigitte Krenn; Paul Piwek; Martin Klesen; Marc Schröder 001; Stefan Baumann (Artif. Intell., 2008)