Resource-gathering algorithms in the game of starcraft. - Martin L. M. Rooijackers; Mark H. M. Winands (CIG, 2017)

Wall Building in the Game of StarCraft with Terrain Considerations. - Martin L. M. Rooijackers; Mark H. M. Winands (CIG, 2018)

Automatically detecting player roles in Among Us. - Harro Tuin; Martin L. M. Rooijackers (CoG, 2021)