The Role of Power Dissipation and Locality of Reference in the Specification of High Performance Graphics Algorithms. - Jaap Smit; Mark J. Bentum; Martin M. Samsom (Workshop on Graphics Hardware, 1993)

Implementation of the volume rendering algorithm using a low-power design-style. - Jaap Smit; Mark J. Bentum; Martin M. Samsom (VLSI, 1993)

A multi-ASIC real-time implementation of the two dimensional affine transform with a bilinear interpolation scheme. - Mark J. Bentum; Martin M. Samsom; Cornelis H. Slump (J. VLSI Signal Process., 1995)