The Test Features of the Quad-Core AMD Opteron- Microprocessor. - Tim Wood 001; Grady Giles; Chris Kiszely; Martin Schuessler; Daniela Toneva; Joel Irby; Michael Mateja (ITC, 2008)

Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays. - Martin Spindler; Martin Schuessler; Marcel Martsch; Raimund Dachselt (CHI, 2014)

Move your phone: spatial input-based document zoom & pan on mobile displays revisited. - Martin Spindler; Martin Schuessler; Marcel Martsch; Raimund Dachselt (CHI Extended Abstracts, 2014)

Analyzing visual attention during whole body interaction with public displays. - Robert Walter; Andreas Bulling; David Lindlbauer; Martin Schuessler; Jörg Müller 001 (UbiComp, 2015)

Minimalistic Explanations: Capturing the Essence of Decisions. - Martin Schuessler; Philipp Weiß (CHI Extended Abstracts, 2019)

Evaluating saliency map explanations for convolutional neural networks: a user study. - Ahmed Alqaraawi; Martin Schuessler; Philipp Weiß; Enrico Costanza; Nadia Berthouze (IUI, 2020)

A Taxonomy for Human Subject Evaluation of Black-Box Explanations in XAI. - Michael Chromik; Martin Schuessler (ExSS-ATEC@IUI, 2020)

Between Subjectivity and Imposition: Power Dynamics in Data Annotation for Computer Vision. - Milagros Miceli; Martin Schuessler; Tianling Yang (Proc. ACM Hum. Comput. Interact., 2020)

Documenting Computer Vision Datasets: An Invitation to Reflexive Data Practices. - Milagros Miceli; Tianling Yang; Laurens Naudts; Martin Schuessler; Diana Serbanescu; Alex Hanna (FAccT, 2021)

Two4Two: Evaluating Interpretable Machine Learning - A Synthetic Dataset For Controlled Experiments. - Martin Schuessler; Philipp Weiß; Leon Sixt (CoRR, 2021)

Do Users Benefit From Interpretable Vision? A User Study, Baseline, And Dataset. - Leon Sixt; Martin Schuessler; Oana-Iuliana Popescu; Philipp Weiß; Tim Landgraf (ICLR, 2022)

Gazing Heads: Investigating Gaze Perception in Video-Mediated Communication. - Martin Schuessler; Luca Hormann; Raimund Dachselt; Andrew Blake 004; Carsten Rother (ACM Trans. Comput. Hum. Interact., 2024)