Caustics and specular reflection models for spherical objects and lenses. - Masa Inakage (Vis. Comput., 1986)

Non-Linear Perspective Projections. - Masa Inakage (Modeling in Computer Graphics, 1991)

Volume tracing of atmospheric environments. - Masa Inakage (Vis. Comput., 1991)

Infinite reflection models for the visual arts. - Masa Inakage (Comput. Animat. Virtual Worlds, 1992)

Volume Tracing Soft Objects. - Masa Inakage (Modeling in Computer Graphics, 1993)

Volume-tracing Mirage Effects. - Masa Inakage (Computer Graphics, 1995)

Phantom. - Masa Inakage (SIGGRAPH Visual Proceedings, 1997)

Labyrinth. - Masa Inakage (SIGGRAPH Abstracts and Applications, 1998)

Tangled. - Masa Inakage (SIGGRAPH Electronic Art and Animation Catalog, 1999)

Conscious. - Masa Inakage (SIGGRAPH Electronic Art and Animation Catalog, 2002)

Spoiral: an online ad-lib mystery. - Kazuyuki Okada; Masa Inakage (SIGGRAPH Abstracts and Applications, 2002)

Animatope: A Manga-Styled Animation Expression Toolkit. - Asuka Tohda; Sho Hasegawa; Masa Inakage (Eurographics (Short Presentations), 2003)

Beyond-me site: two-handed interface for 3D drawing in MR. - Tomoki Saso; Takeru Tamayama; Masa Inakage (GRAPHITE, 2003)

SS-3d: a collaborative tool for shooting-preproduction with Web3D. - Asuka Tohda; Kazuyuki Okada; Masa Inakage (GRAPHITE, 2003)

Little red: storytelling in mixed reality. - Tomoki Issac Saso; Kenji Iguchi; Masa Inakage (SIGGRAPH, 2003)

Item.tv: online game of "symphonic" media. - Genki Shimomura; Yasutaka Mori; Satoshi Yoshida; Masa Inakage (SIGGRAPH Web Graphics, 2003)

atMOS: self expression movie generating system for 3G mobile communication. - Satoru Tokuhisa; Taku Kotabe; Masa Inakage (MUM, 2004)

Future Directions for Cyber Knowledge and Databases. - Yasushi Kiyoki; Masa Inakage; Masahiko Satoh; Masaru Tomita (SAINT Workshops, 2004)

Veggie diaries: urban mobile MR entertainment. - Kenji Iguchi; Tomoki Issac Saso; Masa Inakage (SIGGRAPH Sketches, 2004)

Café tools: contents that connect people. - Atsuro Ueki; Masa Inakage (SIGGRAPH Sketches, 2004)

Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen. - Satoru Tokuhisa; Alice Ding; Masa Inakage (Advances in Computer Entertainment Technology, 2005)

A Coordination Model for Wearable Fashion. - Akira Wakita; Motohiro Tanji; Sohei Kitada; Midori Shibutani; Hiroko Uchiyama; Masa Inakage (ISWC, 2005)

"ZECTO" cinematography for depth-based live-action imaging. - Go Fujimoto; Masahiro Kawakita; Masa Inakage (SIGGRAPH Sketches, 2005)

Hako-ne: an augmented musical dollhouse. - Saaya Itabashi; Masa Inakage (SIGGRAPH Sketches, 2005)

SUIRIN. - Satoru Tokuhisa; Masa Inakage (SIGGRAPH Emerging Technologies, 2005)

Emo system: a public message system to share emotional information. - Atsuro Ueki; Tsubasa Tokunaga; Yoshimasa Niwa; Masayuki Iwai; Masa Inakage (SIGGRAPH Sketches, 2005)

Morel: remotely launchable outdoor playthings. - Kenji Iguchi; Masa Inakage (Advances in Computer Entertainment Technology, 2006)

InScene: a communication device which uses incenses. - Yuichiro Katsumoto; Erika Kanai; Nadya Kirillova; Kaori Higashi; Hokuto Miura; Takashi Matsumoto 001; Reiko Sasaki; Masa Inakage (Advances in Computer Entertainment Technology, 2006)

POCOMZ: the ambient media device with IM "wija". - Kyoichi Sakamoto; Kenji Saito; Masa Inakage; Aya Shigefuji; Anna Takahashi (Advances in Computer Entertainment Technology, 2006)

Andrew Rivolski: multi-display cooperation game. - Andy Yamada; Tomoyuki Nezu; Masa Inakage (Advances in Computer Entertainment Technology, 2006)

Andrew Rivolski: multi-display cooperation game over the internet. - Tsuyoshi Hisamatsu; Andy Yamada; Tomoyuki Nezu; Toshimasa Yamazaki; Kazunori Sugiura; Masahiko Inakage; Osamu Nakamura; Jun Murai (NETGAMES, 2006)

livePic. - Makoto Katsura; Masa Inakage (SIGGRAPH Emerging Technologies, 2006)

POCOMZ: ambient media device with IM application "wija". - Kyoichi Sakamoto; Kenji Saito; Aya Shigefuji; Anna Takahashi; Masa Inakage (SIGGRAPH Sketches, 2006)

CREATUREs - designing of interactive interior lamps. - Atsuro Ueki; Kotaro Watanabe; Masa Inakage (SIGGRAPH Sketches, 2006)

MYSQ: : an entertainment system based on content creation directly linked to communication. - Satoru Tokuhisa; Susuke Okubo; Ken Suguro; Taku Kotabe; Masa Inakage (Comput. Entertain., 2006)

Collaborative immersive gaming over the high speed internet. - Takuya Abe; Tomoyuki Nazu; Masa Inakage (Advances in Computer Entertainment Technology, 2007)

Rhythmism: a VJ performance system with maracas based devices. - Satoru Tokuhisa; Yukinari Iwata; Masa Inakage (Advances in Computer Entertainment Technology, 2007)

MiXer: the communication entertainment content by using "entrainment phenomenon" and "bio-feedback". - Tomohisa Tomida; Anna Ishihara; Atsuro Ueki; Yoshitaka Tomari; Kensuke Fukushima; Masa Inakage (Advances in Computer Entertainment Technology, 2007)

Tabby: designing of coexisting entertainment content in everyday life by expanding the design of furniture. - Atsuro Ueki; Maiko Kamata; Masa Inakage (Advances in Computer Entertainment Technology, 2007)

Explorations on interactive interfaces using cuteness. - Adrian David Cheok; Masahiko Inami; Owen Noel Newton Fernando; Masa Inakage; Tim Robert Merritt (DIMEA, 2007)

Media design aesthetics: emotional and entertaining experience design for the ubiquitous society. - Masa Inakage (DIMEA, 2007)

Collective creativity: toward a new paradigm for creative culture. - Masa Inakage (DIMEA, 2007)

Zoetmorerope: non-optical physical space 3d-animation. - Yasuhiro Sakamoto; Yu Sudo; Masa Inakage (DIMEA, 2007)

Technical method of Zoetmorerope. - Yasuhiro Sakamoto; Yu Sudo; Masa Inakage (DIMEA, 2007)

Interaction based on function of a table in real world with "Kage no Sekai". - Yu Uchida; Mami Naito; Shiho Hirayama; Masa Inakage (DIMEA, 2007)

Artistically-based technique for aging of the facial modeling. - Hiroko Uchiyama; Makoto Danjou; Ayako Tateishi; Yuko Masunaga; Masa Inakage (DIMEA, 2007)

Amagatana. - Yuichiro Katsumoto; Masa Inakage (ACM Multimedia, 2007)

miXer: the communication entertainment content by using "entrainment phenomenon" and "bio-feedback". - Tomohisa Tomida; Atsuro Ueki; Masa Inakage (ACM Multimedia, 2007)

Mamagoto: "playing" with food. - Takahiro Arakawa; Masa Inakage (SIGGRAPH Posters, 2007)

Photorealistic facial reconstruction of Ramses II for virtual sets. - Makoto Danjou; Yuko Masunaga; Ayako Tateishi; Hiroko Uchiyama; Hiraku Kasahara; Sakuji Yoshimura; Kazuaki Hirata; Tomohito Nagaoka; Masa Inakage (SIGGRAPH Posters, 2007)

Flow. - Masa Inakage (SIGGRAPH Art Gallery, 2007)

GDPS: geometric animation based dynamic photo system. - Yasuhiro Sakamoto; Masa Inakage; Kentaro Harada (SIGGRAPH Posters, 2007)

Clay tone: a music system using clay for user interaction. - Eri Watanabe; Yuta Hanzawa; Masa Inakage (SIGGRAPH Posters, 2007)

Whadget: animation using perceptual interaction through personified hand gestures. - Yu Nagao; Haruka Yamaguchi; Kazuhiro Harada; Kaori Omura; Kenta Kawano; Masa Inakage (Advances in Computer Entertainment Technology, 2008)

Talktic: a development environment for pervasive computing applications. - Yoshimasa Niwa; Satoru Tokuhisa; Masa Inakage (Advances in Computer Entertainment Technology, 2008)

KAMI CHAT. - Atsumi Osada; Sae Takeshita; Machi Miyahara; Masa Inakage (Advances in Computer Entertainment Technology, 2008)

Designing interaction and animation in YS-3: multi-layered interactive animation device. - Yu Sudo; Masa Inakage (DIMEA, 2008)

Whadget: interactive animation using personification gesture expression of hand. - Yu Nagao; Haruka Yamaguchi; Kazuhiro Harada; Kaori Omura; Masa Inakage (SIGGRAPH Posters, 2008)

YS-3: multi-layered interactive animation device. - Yu Sudo; Masa Inakage (SIGGRAPH Posters, 2008)

KAGEO. - Yu Uchida; Masa Inakage (SIGGRAPH Posters, 2008)

Amagatana + Fula. - Yuichiro Katsumoto; Masa Inakage (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2008)

Flaneur: digital see-through telescope. - Hiroshi Sakasai; Hiroshi Kato; Takako Igarashi; Miho Ishii; Maki Sugimoto; Masahiko Inami; Masahiko Inakage; Naohito Okude (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2008)

Facilitating public awareness - the design of information distribution for communication in future workplaces. - Atsuro Ueki; Masa Inakage (Comput. Animat. Virtual Worlds, 2008)

Urban treasure: new approach for collaborative local recommendation engine. - Takayuki Miyauchi; Ami Yao; Takahiro Nemoto; Masahiko Inami; Masahiko Inakage; Naohito Okude; Adrian David Cheok; Maki Sugimoto (Advances in Computer Entertainment Technology, 2009)

Yaminabe YAMMY: an interactive cooking pot that uses feeling as spices. - Izumi Yagi; Yu Ebihara; Tamaki Inada; Yoshiki Tanaka; Maki Sugimoto; Masahiko Inami; Adrian David Cheok; Naohito Okude; Masahiko Inakage (Advances in Computer Entertainment Technology, 2009)

MYGLOBE: cognitive map as communication media. - Fumitaka Ozaki; Takuo Imbe; Shin Kiyasu; Yuta Sugiura; Yusuke Mizukami; Shuichi Ishibashi; Maki Sugimoto; Masahiko Inami; Adrian David Cheok; Naohito Okude; Masahiko Inakage (SIGGRAPH Posters, 2009)

furimifurazumi: a lighting device for sensuous media of rainy scene. - Yasuhito Tsukahara; Yoshitaka Tomari; Takuya Shiotani; Yusuke Yamamoto; Masa Inakage (SIGGRAPH ASIA Sketches, 2009)

PHOROL: interactive wall clock art of online shared snapshots. - Daisuke Uriu; Naruhiko Shiratori; Izumi Yagi; Satoru Hashimoto; Masa Inakage; Naohito Okude (SIGGRAPH ASIA Sketches, 2009)

xtel: a development environment to support rapid prototyping of "ubiquitous content". - Satoru Tokuhisa; Takaaki Ishizawa; Yoshimasa Niwa; Kenji Kasuya; Atsuro Ueki; Sho Hashimoto; Kazuhiko Koriyama; Masa Inakage (TEI, 2009)

Designing Ubiquitous Content for Daily Lifestyle. - Masa Inakage; Atsuro Ueki; Satoru Tokuhisa; Yuichiro Katsumoto (Int. J. Technol. Hum. Interact., 2009)

TTI model: model extracting individual's curiosity level in urban spaces. - Chihiro Sato; Shigeyuki Takeuchi; Takuo Imbe; Shuichi Ishibashi; Masahiko Inami; Masa Inakage; Naohito Okude (Conference on Designing Interactive Systems, 2010)

Narrative image composition using objective and subjective tagging. - Anusha I. Withana; Rika Matsui; Maki Sugimoto; Kentaro Harada; Masa Inakage (SIGGRAPH Posters, 2010)

ZOOTOPIA: a tangible and accessible zoo for hospitalized children. - Shinsuke Akabane; Johnson Leu; Ruri Araki; Jae Won Choi; Emily Chang; Saori Nakayama; Hayato Shibahara; Madoka Terasaki; Susumu Furukawa; Masa Inakage (SIGGRAPH ASIA (Posters), 2010)

Composing sounds and images for public display using correlated KANSEI information: (Copyright restrictions prevent ACM from providing the full text for this article). - Yu Ebihara; Chihiro Kondo; Maki Sugimoto; Satoru Tokuhisa; Takuji Tokiwa; Kentaro Harada; Hiroaki Miyasho; Toshitugu Yasaka; Anusha I. Withana; Masa Inakage (SIGGRAPH ASIA (Posters), 2010)

Myglobe: a navigation service based on cognitive maps. - Takuo Imbe; Fumitaka Ozaki; Shin Kiyasu; Yusuke Mizukami; Shuichi Ishibashi; Masa Inakage; Naohito Okude; Adrian David Cheok; Masahiko Inami; Maki Sugimoto (TEI, 2010)

Catapy. - Yuichiro Katsumoto; Masa Inakage (Advances in Computer Entertainment Technology, 2011)

Puchi Planet: a tangible interface design for hospitalized children. - Shinsuke Akabane; Johnson Leu; Hiromi Iwadate; Jae Won Choi; Chin Ching Chang; Saori Nakayama; Madoka Terasaki; Hala Eldemellawy; Masa Inakage; Susumu Furukawa (CHI Extended Abstracts, 2011)

Ninja Track. - Yuichiro Katsumoto; Masa Inakage (SIGGRAPH Asia Emerging Technologies, 2011)

Letter from the editors. - Adrian David Cheok; Masa Inakage; Newton Lee (Comput. Entertain., 2011)

ASIBO. - Yuichiro Katsumoto; Masa Inakage (SIGGRAPH Asia Emerging Technologies, 2012)

OpenLight: a concept of urban lighting to make urbanites aware of each other. - Noriyuki Fujimura; Masa Inakage; Hideki Sunahara; Satoru Tokuhisa; Atsuro Ueki; Masato Yamanouchi (UbiComp (Adjunct Publication), 2013)

Notori: design of wooden toys and mobile apps for reviving a worn-out smartphone. - Yuichiro Katsumoto; Masa Inakage (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2013)

Notori: reviving a worn-out smartphone by combining traditional wooden toys with mobile apps. - Yuichiro Katsumoto; Masa Inakage (SIGGRAPH ASIA Emerging Technologies, 2013)

Ninja track: design of electronic toy variable in shape and flexibility. - Yuichiro Katsumoto; Satoru Tokuhisa; Masa Inakage (TEI, 2013)

Demo hour. - Michal Rinott; Eran Gal-Or; Shachar Geiger; Luka Or; Stefanie Mueller 001; Pedro Lopes 001; Konstantin Kaefer; Bastian Kruck; Patrick Baudisch; Shunichi Kasahara; Ryuma Niiyama; Valentin Heun; et al. (Interactions, 2013)

Autonomous Cooperation of Social Things: Designing a System for Things with Unique Personalities in IoT. - Miyo Okada; Atsuro Ueki; Niclas Jonasson; Masato Yamanouchi; Cristian Norlin; Hideki Sunahara; Joakim Formo; Mikael Anneroth; Masa Inakage (IOT, 2016)

Wearable aura: an interactive projection on personal space to enhance communication. - Dingding Zheng; Laura Lugaresi; George Chernyshov; Benjamin Tag; Masa Inakage; Kai Kunze (UbiComp/ISWC Adjunct, 2017)

Urban Wanderer: Towards Reconnecting with Our Physical Surroundings. - Xiaohui Lin 005; Cristian Norlin; Masa Inakage; Rebeccah Pailes-Friedman; Mikael Anneroth; Kai Kunze (UbiComp/ISWC Adjunct, 2018)

AURA: Urban Personal Projection to Initiate the Communication. - Miyo Okada; Laura Lugaresi; Dingding Zheng; Roshan Lalintha Peiris; Katrin Wolf 001; Cristian Norlin; Mikael Anneroth; Kai Kunze; Masa Inakage (ISS, 2018)

AromaCue - A Scent Toolkit To Cope with Stress using the 4-7-8 Breathing Method. - Zilan Lin; Kai Kunze; Atsuro Ueki; Masa Inakage (TEI, 2020)

Aesthetic Nostalgia Mediated Design for Long Distance Relationship. - Xuqin Yu; Masa Inakage; Atsuro Ueki (ARTECH, 2021)

Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use. - Giulia Barbareschi; Masa Inakage (ASSETS, 2022)

Shared Wind: Creating Awareness by Nature-related Ambient Design for Emotional Communication. - Xuqin Yu; Masa Inakage (AHs, 2022)

ImageFlowing-Enhance Emotional Expression by Reproducing the Vital Signs of the Photographer. - Qianqian Mu; George Chernyshov; Ziyue Wang 006; Danny Hynds; Dingding Zheng; Kouta Minamizawa; Dunya Chen; Atsuro Ueki; Masa Inakage; Kai Kunze (SIGGRAPH Emerging Technologies, 2022)

Exploring Digital Embodiment in Wheelchair Dance with Generative AI. - Yurui Xie; Giulia Barbareschi; Kai Kunze; Masa Inakage (IoT, 2023)

Movement Quality Visualization for Wheelchair Dance. - Yurui Xie; Giulia Barbareschi; Ayesha Nabila; Kai Kunze; Masa Inakage (Proc. ACM Comput. Graph. Interact. Tech., 2023)

Take Me to the Dancing: Experiencing Presence of Remote Friend at Our Own Physical Space while Dancing with Him or Her. - Gargi Guchhait; Atsuro Ueki; Masa Inakage (TEI, 2024)