A layout system for high precision design of progressive die. - Kazuyuki Inoue; Masahiko Adachi; Toru Funayama (DAC, 1982)

SkelSeg: Segmentation and Rigging of Raw-Scanned 3D Volume with User-Specified Skeleton. - Seung-tak Noh; Kenichi Takahashi; Masahiko Adachi; Takeo Igarashi (Graphics Interface, 2019)

Shape refinement and rigging of raw-scanned 3D volume by a user-specified skeleton. - Seung-tak Noh; Kenichi Takahashi; Masahiko Adachi; Takeo Igarashi (Comput. Graph., 2020)

Parametric fur from an image. - Seung-tak Noh; Kenichi Takahashi; Masahiko Adachi; Takeo Igarashi (Vis. Comput., 2021)