A Sketch-Based Method to Control Deformation in a Skeletal Implicit Surface Modeler. - Masamichi Sugihara; Erwin de Groot; Brian Wyvill; Ryan M. Schmidt (SBIM, 2008)

WarpCurves: A tool for explicit manipulation of implicit surfaces. - Masamichi Sugihara; Brian Wyvill; Ryan M. Schmidt (Comput. Graph., 2010)

Hierarchical Stochastic Motion Blur Rasterization. - Jacob Munkberg; Petrik Clarberg; Jon Hasselgren; Robert Toth; Masamichi Sugihara; Tomas Akenine-Möller (High Performance Graphics, 2011)

Layered Reflective Shadow Maps for Voxel-based Indirect Illumination. - Masamichi Sugihara; Randall Rauwendaal; Marco Salvi (High Performance Graphics, 2014)

Coarse Pixel Shading. - Karthik Vaidyanathan; Marco Salvi; Robert Toth; Theresa Foley; Tomas Akenine-Möller; Jim Nilsson; Jacob Munkberg; Jon Hasselgren; Masamichi Sugihara; Petrik Clarberg; Tomasz Janczak; Aaron E. Lefohn (High Performance Graphics, 2014)