A Tactile Display System in the Use of a PC for Individuals Who Are Deaf-Blind. - Masatsugu Sakajiri; Shinichi Okada; Kazuyuki Ito; Atsushi Sadakane; Naoki Sugiyama; Hideo Tomita; Tohru Ifukube (ICCHP, 2004)

Dialog Support for Deafblind Persons by Conveying Backchannels through Vibration. - Misako Nambu; Akira Okamoto; Shigeki Miyoshi; Masatsugu Sakajiri (ICCHP, 2008)

Voice pitch control using tactile feedback for the deafblind or the hearing impaired persons to assist their singing. - Masatsugu Sakajiri; Shigeki Miyoshi; Kenryu Nakamura; Satoshi Fukushima; Tohru Ifukube (SMC, 2010)

Utilization of auditory perceptions of sounds and silent objects for orientation and mobility by visually-impaired people. - Takahiro Miura; Yuka Ebihara; Masatsugu Sakajiri; Tohru Ifukube (SMC, 2011)

Voice pitch control ability of hearing persons with or without tactile feedback using a two-dimensional tactile display system. - Masatsugu Sakajiri; Shigeki Miyoshi; Kenryu Nakamura; Satoshi Fukushima; Tohru Ifukube (SMC, 2011)

Usages and demands to touchscreen interface: A questionnaire survey in Japanese visually impaired people. - Takahiro Miura; Haruo Matsuzaka; Masatsugu Sakajiri; Tsukasa Ono (SMC, 2012)

Barrier-free walk: A social sharing platform of barrier-free information for sensory/physically-impaired and aged people. - Takahiro Miura; Ken-ichiro Yabu; Sakutaro Ikematsu; Asuka Kano; Mari Ueda; Junya Suzuki; Masatsugu Sakajiri; Tohru Ifukube (SMC, 2012)

Effect of voice pitch control training using a two-dimensional tactile feedback display system. - Masatsugu Sakajiri; Kenryu Nakamura; Satoshi Fukushima; Shigeki Miyoshi; Tohru Ifukube (SMC, 2012)

Social platform for sharing accessibility information among people with disabilities: evaluation of a field assessment. - Takahiro Miura; Ken-ichiro Yabu; Masatsugu Sakajiri; Mari Ueda; Junya Suzuki; Atsushi Hiyama; Michitaka Hirose; Tohru Ifukube (ASSETS, 2013)

Fundamental Study on Tactile Cognition through Haptic Feedback Touchscreen. - Junji Onishi; Masatsugu Sakajiri; Takahiro Miura; Tsukasa Ono (SMC, 2013)

Accuracy of Voice Pitch Control in Singing Using Tactile Voice Pitch Feedback Display. - Masatsugu Sakajiri; Shigeki Miyoshi; Kenryu Nakamura; Satoshi Fukushima; Tohru Ifukube (SMC, 2013)

Tactile pitch feedback system for deafblind or hearing impaired persons singing accuracy of hearing persons under conditions of added noise. - Masatsugu Sakajiri; Shigeki Miyoshi; Junji Onishi; Tsukasa Ono; Tohru Ifukube (CIR2AT, 2014)

Accessible Single Button Characteristics of Touchscreen Interfaces under Screen Readers in People with Visual Impairments. - Takahiro Miura; Masatsugu Sakajiri; Murtada Eljailani; Haruo Matsuzaka; Junji Onishi; Tsukasa Ono (ICCHP (1), 2014)

Usage Situation Changes of Touchscreen Computers in Japanese Visually Impaired People: Questionnaire Surveys in 2011-2013. - Takahiro Miura; Masatsugu Sakajiri; Haruo Matsuzaka; Murtada Eljailani; Kazuki Kudo; Naoya Kitamura; Junji Onishi; Tsukasa Ono (ICCHP (1), 2014)

Real-time image sharing software for the blind. - Junji Onishi; Takahiro Miura; Masatsugu Sakajiri; Tsukasa Ono (SMC, 2014)

Terminal Operation Learning Application for the Screen Reader Users. - Junji Onishi; Masatsugu Sakajiri; Takahiro Miura; Tsukasa Ono (SMC, 2015)

Audible Mapper & ShadowRine: Development of Map Editor Using only Sound in Accessible Game for Blind Users, and Accessible Action RPG for Visually Impaired Gamers. - Masaki Matsuo; Takahiro Miura; Masatsugu Sakajiri; Junji Onishi; Tsukasa Ono (ICCHP (1), 2016)

Can Visually Impaired Smartphone Users Correctly Manipulate Tiny Screen Keyboards Under a Screen Reader Condition? - Takashi Ohashi; Takahiro Miura; Masatsugu Sakajiri; Junji Onishi; Tsukasa Ono (ICCHP (1), 2016)

Experimenting with Tactile Sense and Kinesthetic Sense Assisting System for Blind Education. - Junji Onishi; Tadahiro Sakai; Masatsugu Sakajiri; Akihiro Ogata; Takahiro Miura; Takuya Handa; Nobuyuki Hiruma; Toshihiro Shimizu; Tsukasa Ono (ICCHP (2), 2016)

ShadowRine: Accessible game for blind users, and accessible action RPG for visually impaired gamers. - Masaki Matsuo; Takahiro Miura; Masatsugu Sakajiri; Junji Onishi; Tsukasa Ono (SMC, 2016)

Auto-assisting figure presentation system for inclusion education. - Junji Onishi; Tadahiro Sakai; Masatsugu Sakajiri; Akihiro Ogata; Takahiro Miura; Takuya Handa; Toshihiro Shimizu; Tsukasa Ono (SMC, 2016)

Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People. - Masaki Matsuo; Takahiro Miura; Masatsugu Sakajiri; Junji Onishi; Tsukasa Ono (INTERACT (4), 2017)

Development of Tactile-Proprioceptive Display and Effect Evaluation of Local Area Vibration Presentation Method. - Tadahiro Sakai; Takuya Handa; Masatsugu Sakajiri; Toshihiro Shimizu; Nobuyuki Hiruma; Junji Onishi (J. Adv. Comput. Intell. Intell. Informatics, 2017)

GoalBaural: A Training Application for Goalball-related Aural Sense. - Takahiro Miura; Shimpei Soga; Masaki Matsuo; Masatsugu Sakajiri; Junji Onishi; Tsukasa Ono (AH, 2018)

An Interactive Musical Scale Presentation System via Tactile Sense Through Haptic Actuator. - Kazuki Nakada; Junji Onishi; Masatsugu Sakajiri (HAVE, 2018)

Virtual Museum for People with Low Vision: Comparison of the Experience on Flat and Head-Mounted Displays. - Takahiro Miura; Gentaro Ando; Junji Onishi; Masaki Matsuo; Masatsugu Sakajiri; Tsukasa Ono (ICCHP (2), 2018)

AcouSTTic: A Training Application of Acoustic Sense on Sound Table Tennis (STT). - Takahiro Miura; Masaya Fujito; Masaki Matsuo; Masatsugu Sakajiri; Junji Onishi; Tsukasa Ono (ICCHP (2), 2018)

Effective Scheme to Control Multiple Application Windows for Screen Reader Users with Blindness. - Yuri Idesawa; Takahiro Miura; Masatsugu Sakajiri; Junji Onishi (SMC, 2020)

GAME: Game As a Measurement Environment: Scheme to Evaluate Interfaces and Game Contents Based on Test Theories. - Takahiro Miura; Masaki Matsuo; Ken-ichiro Yabu; Atsushi Katagiri; Masatsugu Sakajiri; Junji Onishi; Takeshi Kurata; Tohru Ifukube (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020)

Inclusive Action Game Presenting Real-time Multimodal Presentations for Sighted and Blind Persons. - Masaki Matsuo; Takahiro Miura; Ken-ichiro Yabu; Atsushi Katagiri; Masatsugu Sakajiri; Junji Onishi; Takeshi Kurata; Tohru Ifukube (ICMI, 2021)

GoalBaural-II: An Acoustic Virtual Reality Training Application for Goalball Players to Recognize Various Game Conditions. - Michiharu Watanabe; Takahiro Miura; Masaki Matsuo; Masatsugu Sakajiri; Junji Onishi (ICCHP-AAATE (2), 2022)

Advancing Mobility for the Visually Impaired: A Virtual Sound-Based Navigation Simulator Interface. - Delgerbayar Erdenesambuu; Masaki Matsuo; Takahiro Miura; Masatsugu Sakajiri; Junji Onishi (ICCHP (1), 2024)

Tactris: Inclusive Falling Block Puzzle Game with Audio-Tactile Effects for Visually Impaired People. - Masaki Matsuo; Delgerbayar Erdenesambuu; Masatsugu Sakajiri; Junji Onishi; Takahiro Miura (ICCHP (1), 2024)

Inclusive Fighting with Mind's Eye: Case Study of a Fighting Game Playing with only Auditory Cues for Sighted and Blind Gamers. - Masaki Matsuo; Naoya Kitamura; Misato Egashira; Teruo Hosogai; Shunya Hatakeyama; Daiki Kato; Ko Hayakawa; Junji Onishi; Masatsugu Sakajiri; Takahiro Miura (ICCHP (1), 2024)