Clustering of Online Game Users Based on Their Trails Using Self-organizing Map. - Ruck Thawonmas; Masayoshi Kurashige; Keita Iizuka; Mehmed M. Kantardzic (ICEC, 2006)

Cellular automata and Hilditch thinning for extraction of user paths in online games. - Ruck Thawonmas; Masayasu Hirano; Masayoshi Kurashige (NETGAMES, 2006)

Detection of Landmarks for Clustering of Online-Game Players. - Ruck Thawonmas; Masayoshi Kurashige; Kuan-Ta Chen (Int. J. Virtual Real., 2007)