Transformation of orthogonal coordinates into polar coordinates using DDA-computation of the angle of rotation of an object. - Masayuki Ueno; Hiromitsu Hama; Kazumi Yamashita (Syst. Comput. Jpn., 1987)

Man-Machine Interaction Using Eye Movement. - K. Kohzuki; Takeshi Nishiki; A. Tsubokura; Masayuki Ueno; S. Harima; Katsuhide Tsushima (HCI (1), 1999)

Computer Game and Educational System. - K. Kozuki; M. Imachi; Masayuki Ueno; A. Tsubokura; Katsuhide Tsushima (ICCE, 2002)

NeGAS: logo based authoring environment for 3D computer animation. - Masayuki Ueno; Takeshi Nishiki; Katsuhide Tsushima (Advances in Computer Entertainment Technology, 2006)

3DCG authoring system using turtle metaphor. - Katsuhide Tsushima; Masayuki Ueno; Takeshi Nishiki; Noboru Ashida; Kazuma Tanida (Advances in Computer Entertainment Technology, 2006)

Simplified motion language for 3D computer animation with turtle metaphor. - Masayuki Ueno; Kazuma Tanida; Katsuhide Tsushima (Advances in Computer Entertainment Technology, 2007)

Evaluation and analysis of spatial training game for molding arts. - Masayuki Ueno; Yutaka Kida; Kazuhiro Ueda; Shinjiro Wada; Noboru Ashida (GCCE, 2013)

Shuffle traveling of humanoid robots. - Masanao Koeda; Masayuki Ueno; Takayuki Serizawa (ROBIO, 2014)

Development of game player analysis with physiological indexes. - Masayuki Ueno; Shinjiro Wada; Tomoyuki Takami (GCCE, 2015)

The EEG analysis for interactive tasks. - Masayuki Ueno; Shinjiro Wada; Tomoyuki Takami (GCCE, 2017)

The ERP Analysis for Interactive Tasks. - Masayuki Ueno; Shinjiro Wada; Tomoyuki Takami (GCCE, 2018)

The Education Environment for Strategy using the Imitation Learning Agent that Mimics the Behavior of Human Player. - Masayuki Ueno; Shinjiro Wada; Tomoyuki Takami (GCCE, 2019)

A Virtual Play Environment and Game Strategy Analysis System Using Imitation Learning Agents. - Masayuki Ueno; Shinjiro Wada; Tomoyuki Takami (GCCE, 2020)

Construction of an Imitation Learning Agent Using Game Records of Unspecified Players. - Masayuki Ueno; Tomoyuki Takami (GCCE, 2021)

Learning Support by Visualizing Game Strategies From Imitation Learning Agents. - Masayuki Ueno; Tomoyuki Takami (GCCE, 2022)

Visualization of Game Strategies from Imitation Learning Agents. - Masayuki Ueno; Tomoyuki Takami (GCCE, 2023)

Visualization of Fighting Game Player Skills Using Imitation Learning Agents. - Masayuki Ueno; Tomoyuki Takami (GCCE, 2024)