Multi-Body Simulation in Virtual Environments. - Mashhuda Glencross; Alan Murta (ESM, 1998)

Iota: An Approach to Physically-Based Modelling in Virtual Environments. - Mashhuda Glencross; Toby Howard; Steve Pettifer (VR, 2001)

DIVIPRO: Distributed Interactive VIrtual PROtotoyping. - Mashhuda Glencross; James Marsh; Jonathan Cook 002; Sylvain Daubrenet; Steve Pettifer; Roger J. Hubbold (SIGGRAPH Abstracts and Applications, 2002)

Product Review: An Overview of Cluster Solutions for Immersive Displays. - Anthony Steed; Mashhuda Glencross; Allen Bierbaum (Presence Teleoperators Virtual Environ., 2003)

A framework for haptic rendering of large-scale virtual environments. - Mashhuda Glencross; Roger J. Hubbold (SIGGRAPH Sketches, 2004)

Minimising latency and maintaining consistency in distributed virtual prototyping. - James Marsh; Mashhuda Glencross; Steve Pettifer; Roger J. Hubbold; Jonathan Cook 002; Sylvain Daubrenet (VRCAI, 2004)

Interaction in Distributed Virtual Environments. - Mashhuda Glencross; Miguel A. Otaduy; Alan Chalmers (Eurographics (Tutorials), 2005)

Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models. - Mashhuda Glencross; Roger J. Hubbold; Ben Lyons (WHC, 2005)

Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page. - Mashhuda Glencross; Alan Chalmers; Ming C. Lin; Miguel A. Otaduy; Diego Gutierrez (SIGGRAPH Courses, 2006)

How people use presentation to search for a link: expanding the understanding of accessibility on the web. - Caroline Jay; Robert Stevens 001; Mashhuda Glencross; Alan Chalmers (W4A, 2006)

A Network Architecture Supporting Consistent Rich Behavior in Collaborative Interactive Applications. - James Marsh; Mashhuda Glencross; Steve Pettifer; Roger J. Hubbold (IEEE Trans. Vis. Comput. Graph., 2006)

Effective Cooperative Haptic Interaction over the Internet. - Mashhuda Glencross; Caroline Jay; Jeff Feasel; Luv Kohli; Mary C. Whitton; Roger J. Hubbold (VR, 2007)

Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment. - Caroline Jay; Mashhuda Glencross; Roger J. Hubbold (ACM Trans. Comput. Hum. Interact., 2007)

How people use presentation to search for a link: expanding the understanding of accessibility on the Web. - Caroline Jay; Robert Stevens 001; Mashhuda Glencross; Alan Chalmers; Cathy Yang (Univers. Access Inf. Soc., 2007)

Using haptic cues to aid nonvisual structure recognition. - Caroline Jay; Robert Stevens 001; Roger J. Hubbold; Mashhuda Glencross (ACM Trans. Appl. Percept., 2008)

A perceptually validated model for surface depth hallucination. - Mashhuda Glencross; Gregory J. Ward; Francho Melendez; Caroline Jay; Jun Liu; Roger J. Hubbold (ACM Trans. Graph., 2008)

A case study evaluation: perceptually accurate textured surface models. - Gregory J. Ward; Mashhuda Glencross (APGV, 2009)

Computation & cultural heritage: fundamentals and applications. - Benedict J. Brown; Kevin Cain; Paolo Cignoni; Paul E. Debevec; Greg Downing; Mashhuda Glencross (SIGGRAPH Courses, 2009)

Relightable Buildings from Images. - Francho Melendez; Mashhuda Glencross; Gregory J. Ward; Roger J. Hubbold (Eurographics (Areas Papers), 2011)

High-resolution relightable buildings from photographs. - Francho Melendez; Mashhuda Glencross; Gregory J. Ward; Roger J. Hubbold (SIGGRAPH Talks, 2011)

BSSRDF Estimation from Single Images. - Adolfo Muñoz 001; Jose I. Echevarria; Francisco J. Serón; Jorge Lopez-Moreno; Mashhuda Glencross; Diego Gutierrez (Comput. Graph. Forum, 2011)

Transfer of albedo and local depth variation to photo-textures. - Francho Melendez; Mashhuda Glencross; Jon Starck; Gregory J. Ward (CVMP, 2012)

Affecting HCI: a new approach to affective computing through an emotional saliency model. - Michael Hurst; Mashhuda Glencross; Thomas Jackson 001 (SAP, 2013)

Grand Challenges: Material Models in the Automotive Industry. - Roland Schregle; Cornelia Denk; Philipp Slusallek; Mashhuda Glencross (Material Appearance Modeling, 2013)

Capturing and representing brdfs for virtual reality. - Dar'ya Guarnera; Giuseppe Claudio Guarnera; Abhijeet Ghosh; Ian Hall; Mashhuda Glencross (SIGGRAPH ASIA Courses, 2016)

BRDF Representation and Acquisition. - Dar'ya Guarnera; Giuseppe Claudio Guarnera; Abhijeet Ghosh; Cornelia Denk; Mashhuda Glencross (Comput. Graph. Forum, 2016)

Towards a Consistent, Tool Independent Virtual Material Appearance. - Dar'ya Guarnera; Giuseppe Claudio Guarnera; Cornelia Denk; Mashhuda Glencross (Material Appearance, 2017)

Material capture and representation with applications in virtual reality. - Giuseppe Claudio Guarnera; Abhijeet Ghosh; Ian Hall; Mashhuda Glencross; Dar'ya Guarnera (SIGGRAPH Courses, 2017)

Woven Fabric Model Creation from a Single Image. - Giuseppe Claudio Guarnera; Peter Hall 001; Alain Chesnais; Mashhuda Glencross (ACM Trans. Graph., 2017)

Perceptually validated analytical BRDFs parameters remapping. - Dar'ya Guarnera; Giuseppe Claudio Guarnera; Matteo Toscani; Mashhuda Glencross; Baihua Li; Jon Yngve Hardeberg; Karl R. Gegenfurtner (SIGGRAPH Talks, 2018)

Where Are They Now?: Revisiting Energy Use Feedback a Decade After Deployment. - Stephen Snow; Stephen Viller; Mashhuda Glencross; Neil Horrocks (OZCHI, 2019)

BxDF material acquisition, representation, and rendering for VR and design. - Giuseppe Claudio Guarnera; Dar'ya Guarnera; Gregory J. Ward; Mashhuda Glencross; Ian Hall (SIGGRAPH Asia, 2019)

ACM Europe Council's best paper awards. - Joaquim A. Jorge; Mashhuda Glencross; Aaron Quigley (Commun. ACM, 2019)

Cyber Security Threats and Challenges in Collaborative Mixed-Reality. - Jassim Happa; Mashhuda Glencross; Anthony Steed (Frontiers ICT, 2019)

Rent-a-Watt: Rethinking energy use feedback. - Stephen Snow; Toby Guinea; Alexander Balson; Awais Hameed Khan; Mashhuda Glencross; Neil Horrocks (OZCHI, 2020)

Perceptually Validated Cross-Renderer Analytical BRDF Parameter Remapping. - Dar'ya Guarnera; Giuseppe Claudio Guarnera; Matteo Toscani; Mashhuda Glencross; Baihua Li; Jon Yngve Hardeberg; Karl R. Gegenfurtner (IEEE Trans. Vis. Comput. Graph., 2020)

Neighbourhood Wattch: Using Speculative Design to Explore Values Around Curtailment and Consent in Household Energy Interactions. - Stephen Snow; Awais Hameed Khan; Mashhuda Glencross; Neil Horrocks (CHI, 2021)

On-Demand Batteries as a Peer-to-Peer Service. - Alexander Balson; Richard Bean 001; Archie C. Chapman; Stephen Snow; Stephen Viller; Neil Horrocks; Mashhuda Glencross (ISGT Asia, 2021)

User-centred design of a grid health virtual reality tabletop for energy networks. - Stephen Snow; Jason Weigel; Alex Balson; Stephen Viller; Mashhuda Glencross (ISGT Asia, 2021)

Privacy-certification standards for extended-reality devices and services. - Jassim Happa; Anthony Steed; Mashhuda Glencross (VR Workshops, 2021)

Foreword to the Special Section on the Reality-Virtuality Continuum and its Applications (RVCA). - Mashhuda Glencross; Kenny Mitchell; Mark Billinghurst; Ye Pan (Comput. Graph., 2021)

GRSI Best Paper Award. - Mashhuda Glencross; Daniele Panozzo; Joaquim Jorge 001 (Graph. Vis. Comput., 2021)

A Study of the Effects of Network Latency on Visual Task Performance in Video Conferencing. - Shrikant Garg; Ayushi Srivastava; Mashhuda Glencross; Ojaswa Sharma (CHI Extended Abstracts, 2022)

Human factors affecting ventilation in Australian classrooms during the COVID-19 pandemic: Toward insourcing occupants' proficiency in ventilation management. - Stephen Snow; Royce Danam; Paola Leardini; Mashhuda Glencross; Brett Beeson; Lisa-Mareike Ottenhaus; Marie Boden (Frontiers Comput. Sci., 2022)

From Embodied Abuse to Mass Disruption: Generative, Inter-Reality Threats in Social, Mixed-Reality Platforms. - Moya Kate Baldry; Jassim Happa; Anthony Steed; Simon Smith 002; Mashhuda Glencross (Digit. Threat. Res. Pract., 2024)