White-Box Testing Framework for Object-Oriented Programming. An Approach Based on Message Sequence Specification and Aspect Oriented Programming. - Martín Leonardo Larrea; Juan Ignacio Rodríguez Silva; Matias Nicolás Selzer; Dana K. Urribarri (CACIC, 2018)

Effects of virtual presence and learning outcome using low-end virtual reality systems. - Matias Nicolás Selzer; Nicolás Fernando Gazcón; Martín Leonardo Larrea (Displays, 2019)

Stereoscopic Image-Based Rendering Technique for Low-Cost Virtual Reality. - Matias Nicolás Selzer; Maria Luján Ganuza; Dana K. Urribarri; Martín Leonardo Larrea; Silvia M. Castro (CACIC, 2020)

High Visual-Quality Scenes in Low-Cost Virtual Reality With Collisions and Irregular Surfaces. - Matias Nicolás Selzer; Maria Luján Ganuza; Silvia Mabel Castro (IEEE Computer Graphics and Applications, 2021)

ChemVA: Interactive Visual Analysis of Chemical Compound Similarity in Virtual Screening. - María Virginia Sabando; Pavol Ulbrich; Matias Nicolás Selzer; Jan Byska; Jan Mican; Ignacio Ponzoni; Axel J. Soto; Maria Luján Ganuza; Barbora Kozlíková (IEEE Trans. Vis. Comput. Graph., 2021)

Immersion Metrics for Virtual Reality. - Matias Nicolás Selzer; Silvia M. Castro (CoRR, 2022)

Vivern-A Virtual Environment for Multiscale Visualization and Modeling of DNA Nanostructures. - David Kuták; Matias Nicolás Selzer; Jan Byska; Maria Luján Ganuza; Ivan Barisic; Barbora Kozlíková; Haichao Miao (IEEE Trans. Vis. Comput. Graph., 2022)

Analysis of translation gains in virtual reality: the limits of space manipulation. - Matias Nicolás Selzer; Martín Leonardo Larrea; Silvia Mabel Castro (Virtual Real., 2022)

A Methodology for Generating Virtual Reality Immersion Metrics based on System Variables. - Matias Nicolás Selzer; Silvia M. Castro (J. Comput. Sci. Technol., 2023)

Machine Learning-driven Immersive Scenarios Classification and Generation for Virtual Reality. - Mario A. Leiva; Fiorella Cravero; Matias Nicolás Selzer (CLEI, 2024)

Integrating GPT as an Assistant for Low-Cost Virtual Reality Escape-Room Games. - Alan Rychert; Maria Luján Ganuza; Matias Nicolás Selzer (IEEE Computer Graphics and Applications, 2024)

Immersive Learning: Evaluating Virtual Reality for Geological Compass Education. - Matias Nicolás Selzer; Lucía Asiain; Gabriela Ferracutti; Dana K. Urribarri; Martín Leonardo Larrea (IEEE Pervasive Comput., 2025)