Gaussian Splatting in Mirrors: Reflection-aware Rendering via Virtual Camera Optimization. - Zihan Wang; Shuzhe Wang; Matias Turkulainen; Junyuan Fang; Juho Kannala (BMVC, 2024)

Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion. - Otto Seiskari; Jerry Ylilammi; Valtteri Kaatrasalo; Pekka Rantalankila; Matias Turkulainen; Juho Kannala; Esa Rahtu; Arno Solin (ECCV (71), 2024)

gsplat: An Open-Source Library for Gaussian Splatting. - Vickie Ye; Ruilong Li; Justin Kerr; Matias Turkulainen; Brent Yi; Zhuoyang Pan; Otto Seiskari; Jianbo Ye; Jeffrey Hu; Matthew Tancik; Angjoo Kanazawa (CoRR, 2024)

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones. - Xuqian Ren; Matias Turkulainen; Jiepeng Wang 001; Otto Seiskari; Iaroslav Melekhov; Juho Kannala; Esa Rahtu (3DV, 2025)

DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering. - Yihao Wang; Marcus Klasson; Matias Turkulainen; Shuzhe Wang; Juho Kannala; Arno Solin (CVPR, 2025)

FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarking. - Ulas Gunes; Matias Turkulainen; Xuqian Ren; Arno Solin; Juho Kannala; Esa Rahtu (SCIA (2), 2025)

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing. - Matias Turkulainen; Xuqian Ren; Iaroslav Melekhov; Otto Seiskari; Esa Rahtu; Juho Kannala (WACV, 2025)

Evaluating Fisheye-Compatible 3D Gaussian Splatting Methods on Real Images Beyond 180 Degree Field of View. - Ulas Gunes; Matias Turkulainen; Juho Kannala; Esa Rahtu (CoRR, 2025)