Digiwall: an interactive climbing wall. - Mats Liljedahl; Stefan Lindberg; Jan Berg (Advances in Computer Entertainment Technology, 2005)

REMUPP: an interface for evaluation of relations between musical parameters and perceived properties. - Johnny Wingstedt; Jan Berg; Mats Liljedahl; Stefan Lindberg (Advances in Computer Entertainment Technology, 2005)

REMUPP - An Interactive Tool for Investigating Musical Properties and Relations. - Johnny Wingstedt; Mats Liljedahl; Stefan Lindberg; Jan Berg (NIME, 2005)

DigiWall. - Stefan Lindberg; Mats Liljedahl; Nyssim Lefford (SIGGRAPH Emerging Technologies, 2006)

Beowulf: an audio mostly game. - Mats Liljedahl; Nigel Papworth; Stefan Lindberg (Advances in Computer Entertainment Technology, 2007)

Designing a Web-Based Tool That Informs the Audio Design Process. - Johan Fagerlönn; Mats Liljedahl (CMMR/ICAD, 2009)

Methods for sound design: a review and implications for research and practice. - Mats Liljedahl; Johan Fagerlönn (Audio Mostly Conference, 2010)

Immersion and Gameplay Experience: A Contingency Framework. - Daniel Örtqvist; Mats Liljedahl (Int. J. Comput. Games Technol., 2010)

Sound parameters for expressing geographic distance in a mobile navigation application. - Mats Liljedahl; Stefan Lindberg (Audio Mostly Conference, 2011)

Using sound to enhance users' experiences of mobile applications. - Mats Liljedahl; Nigel Papworth (Audio Mostly Conference, 2012)

Testing Two Tools for Multimodal Navigation. - Mats Liljedahl; Stefan Lindberg; Katarina Delsing; Mikko Polojärvi; Timo Saloranta; Ismo Alakärppä (Adv. Hum. Comput. Interact., 2012)