A description logic-based configurator on the web. - Deborah L. McGuinness; Charles L. Isbell Jr.; Matt Parker; Peter F. Patel-Schneider; Lori Alperin Resnick; Christopher A. Welty (SIGART Bull., 1998)

Evolution and prioritization of survival strategies for a simulated robot in Xpilot. - Gary B. Parker; Timothy S. Doherty; Matt Parker (Congress on Evolutionary Computation, 2005)

Evolving autonomous agent control in the Xpilot environment. - Gary B. Parker; Matt Parker; Steven D. Johnson (Congress on Evolutionary Computation, 2005)

Generation of Unconstrained Looping Programs for Control of Xpilot Agents. - Gary B. Parker; Timothy S. Doherty; Matt Parker (IEEE Congress on Evolutionary Computation, 2006)

Learning Control for Xpilot Agents in the Core. - Matt Parker; Gary B. Parker (IEEE Congress on Evolutionary Computation, 2006)

The Incremental Evolution of Attack Agents in Xpilot. - Gary B. Parker; Matt Parker (IEEE Congress on Evolutionary Computation, 2006)

Using a Queue Genetic Algorithm to Evolve Xpilot Control Strategies on a Distributed System. - Matt Parker; Gary B. Parker (IEEE Congress on Evolutionary Computation, 2006)

Evolving Letter Recognition with an Extended Analog Computer. - Matt Parker; Chen Zhang; Jonathan W. Mills; Bryce Himebaugh (IEEE Congress on Evolutionary Computation, 2006)

"Empty space" computes: the evolution of an unconventional supercomputer. - Jonathan W. Mills; Matt Parker; Bryce Himebaugh; Craig A. Shue; Brian Kopecky; Chris Weilemann (Conf. Computing Frontiers, 2006)

The Evolution of Multi-Layer Neural Networks for the Control of Xpilot Agents. - Matt Parker; Gary B. Parker (CIG, 2007)

Evolving Parameters for Xpilot Combat Agents. - Gary B. Parker; Matt Parker (CIG, 2007)

The Core: Evolving Autonomous Agent Control. - Matt Parker; Gary B. Parker (ALIFE, 2007)

Agent-based modeling of mass egress and evacuations: panel. - Douglas A. Samuelson; Austin Zimmerman; Joshua Thorp; Pat McCormick; Matt Parker; Stephen Guerin; Owen Densmore; Tom McCormick (WSC, 2007)

Visual control in quake II with a cyclic controller. - Matt Parker; Bobby D. Bryant (CIG, 2008)

Neuro-visual control in the Quake II game engine. - Matt Parker; Bobby D. Bryant (IJCNN, 2008)

Lamarckian neuroevolution for visual control in the Quake II environment. - Matt Parker; Bobby D. Bryant (IEEE Congress on Evolutionary Computation, 2009)

Backpropagation without human supervision for visual control in Quake II. - Matt Parker; Bobby D. Bryant (CIG, 2009)

Neurovisual Control in the Quake II Environment. - Matt Parker; Bobby D. Bryant (IEEE Trans. Comput. Intell. AI Games, 2012)

A Modified Construction for a Support Vector Classifier to Accommodate Class Imbalances. - Matt Parker; Colin Parker (CoRR, 2017)