Building a graphics debugger. - Nathaniel Duca; Chris Niski; Jonathan Bilodeau; Yuan Chen; Matthew Bolitho; Jonathan D. Cohen 001 (SIGGRAPH Sketches, 2005)

A relational debugging engine for the graphics pipeline. - Nathaniel Duca; Krzysztof Niski; Jonathan Bilodeau; Matthew Bolitho; Yuan Chen; Jonathan D. Cohen 001 (ACM Trans. Graph., 2005)

Poisson surface reconstruction. - Michael M. Kazhdan; Matthew Bolitho; Hugues Hoppe (Symposium on Geometry Processing, 2006)

Multilevel streaming for out-of-core surface reconstruction. - Matthew Bolitho; Michael M. Kazhdan; Randal C. Burns; Hugues Hoppe (Symposium on Geometry Processing, 2007)

Parallel Poisson Surface Reconstruction. - Matthew Bolitho; Michael M. Kazhdan; Randal C. Burns; Hugues Hoppe (ISVC (1), 2009)