Prefetching in a Texture Cache Architecture. - Homan Igehy; Matthew Eldridge; Kekoa Proudfoot (Workshop on Graphics Hardware, 1998)

Parallel Texture Caching. - Homan Igehy; Matthew Eldridge; Pat Hanrahan (Workshop on Graphics Hardware, 1999)

Distributed Rendering for Scalable Displays. - Greg Humphreys; Ian Buck; Matthew Eldridge; Pat Hanrahan (SC, 2000)

Pomegranate: a fully scalable graphics architecture. - Matthew Eldridge; Homan Igehy; Pat Hanrahan (SIGGRAPH, 2000)

WireGL: a scalable graphics system for clusters. - Greg Humphreys; Matthew Eldridge; Ian Buck; Gordon Stoll; Matthew Everett; Pat Hanrahan (SIGGRAPH, 2001)

Lightning-2: a high-performance display subsystem for PC clusters. - Gordon Stoll; Matthew Eldridge; Dan Patterson; Art Webb; Steven Berman; Richard M. Levy; Chris Caywood; Milton Taveira; Stephen Hunt; Pat Hanrahan (SIGGRAPH, 2001)

An analytic data engine for visualization in tableau. - Richard Michael Grantham Wesley; Matthew Eldridge; Pawel Terlecki (SIGMOD Conference, 2011)