The effects of embodied persuasive games on player attitudes toward people using wheelchairs. - Kathrin Maria Gerling; Regan L. Mandryk; Max Valentin Birk; Matthew K. Miller 001; Rita Orji (CHI, 2014)

Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames. - Kathrin Maria Gerling; Matthew K. Miller 001; Regan L. Mandryk; Max Valentin Birk; Jan David Smeddinck (CHI, 2014)

How Self-Esteem Shapes our Interactions with Play Technologies. - Max Valentin Birk; Regan L. Mandryk; Matthew K. Miller 001; Kathrin Maria Gerling (CHI PLAY, 2015)

Designing Wheelchair-Based Movement Games. - Kathrin Maria Gerling; Regan L. Mandryk; Matthew K. Miller 001; Michael Kalyn; Max Birk; Jan D. Smeddinck (ACM Trans. Access. Comput., 2015)

Extracting Heart Rate from Videos of Online Participants. - Thomas Muender; Matthew K. Miller 001; Max Valentin Birk; Regan L. Mandryk (CHI, 2016)

Differentiating in-Game Frustration from at-Game Frustration using Touch Pressure. - Matthew K. Miller 001; Regan L. Mandryk (ISS, 2016)

Through the Looking Glass: The Effects of Feedback on Self-Awareness and Conversational Behaviour during Video Chat. - Matthew K. Miller 001; Regan L. Mandryk; Max Valentin Birk; Ansgar E. Depping; Tushita Patel (CHI, 2017)

Conversational Chat Circles: Being All Here Without Having to Hear It All. - Matthew K. Miller 001; John C. Tang; Gina Venolia; Gerard Wilkinson; Kori Inkpen (CHI, 2017)

Hands-Free Remote Collaboration Over Video: Exploring Viewer and Streamer Reactions. - Baris Unver; Sarah D'Angelo; Matthew K. Miller 001; John C. Tang; Gina Venolia; Kori Inkpen (ISS, 2018)

Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games. - Julian Frommel; Valentin Sagl; Ansgar E. Depping; Colby Johanson; Matthew K. Miller 001; Regan L. Mandryk (CHI, 2020)

A Cheating Mood: The Emotional and Psychological Benefits of Cheating in Single-Player Games. - Cale J. Passmore; Matthew K. Miller 001; Jun Liu; Cody J. Phillips 002; Regan L. Mandryk (CHI PLAY, 2020)

Meeting You, Seeing Me: The Role of Social Anxiety, Visual Feedback, and Interface Layout in a Get-to-Know-You Task via Video Chat. - Matthew K. Miller 001; Martin Johannes Dechant; Regan L. Mandryk (CHI, 2021)

Meeting with Media: Comparing Synchronous Media Sharing and Icebreaker Questions in Initial Interactions via Video Chat. - Matthew K. Miller 001; Regan L. Mandryk (Proc. ACM Hum. Comput. Interact., 2021)